Kazama Kenji thinks he’s a delinquent. He’s got the look, the style and the attitude to match-he even has a second-rate entourage of sorts. Deep down, however, Kazama is a good-hearted kid who finds himself and his loyal gang in over their heads when they stumble upon the Game Creation Club. The club’s formidable members, Chitose, Sakura, Minami and Roka, are four girls who he might actually be attracted to if they weren’t so freaking weird. The girls claim to have otherworldly powers which they use to defeat Kazama’s gang and force him to join their offbeat club. Can Kazama resist the girls’ bizarre charms and return to some semblance of a normal, everyday life…or is it “game over” for our hapless hero? (Source: Seven Seas Entertainment)
Aoba Suzukaze may *look* like a middle schooler, but she’s actually a character designer fresh out of high school. Not only is she working for the company that put out one of her favorite games, she also gets to spend her days modeling and creating characters. Follow her adorable shenanigans in this 4-panel slice of life as she learns the ropes of the industry and gets to know her co-workers. (Source: Seven Seas Entertainment) *Note: Includes 30 extra chapters, 13 side chapters from volume 5, 12 color chapters from volumes 1-12 and 5 bonus chapters from volumes 1, 2, 9, 10, 11.*
*Nijiiro Days* follows the daily lives of four high school boys: the hopeless romantic Natsuki Hashiba, the sadist Keiichi Katakura, the playboy Tomoya Matsunaga, and the smart otaku Tsuyoshi Naoe. Even while constantly struggling in their studies, they spend their days goofing around and having romantic misadventures. On Christmas Eve, however, Natsuki is dumped by his girlfriend. While crying alone, he receives a pack of tissues from a girl wearing a Santa Claus costume, and, in return, gives her the scarf originally meant for his ex-girlfriend. As the holidays end and Natsuki returns to school, he finds out that the girl is named Anna Kobayakawa—who luckily goes to the same school as him! Having fallen in love with Anna, Natsuki aims to get closer to her, despite his friends interfering with his plans. (Source: MAL Rewrite) *Notes: \- Includes 20 extra chapters. \- Includes the one-shot "Aru Toshi to Sorekara no Watashitachi." \- Includes the one-shot "Shinbun-bu no Yoriko-kun." \- Includes the one-shot "Hitori de Dekiru mon."*
**"I'M GOING TO UNCOVER THE MYSTERY OF THE 'BLADE CHILDREN.'"** World-class detective Kiyotaka Narumi's last words prior to his sudden disappearance continue to haunt his younger brother, Ayumu. The cheeky 10th-grader becomes further embroiled in the mystery when he is mistaken for the prime suspect in a murder at his school. Led by Ayumu's sister-in-law, Kiyotaka's wife and fellow detective, Madoka, the investigation into the murder gives Ayumu a chance to clear his name. But in doing so, he not only uncovers ties to the Blade Children but also more questions than answers about who and what they are. (Source: Yen Press)
After losing her parents at a young age to a monster attack on their village, Alicia is sent to an orphanage, where she spends three miserable years being mistreated—and doing her best to smile through it all. After finally reaching her limit and running away, Alicia is attacked by a strange woman who wants to take the young girl’s place as the protagonist of something called an otome game. During the struggle, Alicia accidentally absorbs part of the woman’s memories and knowledge, transforming her from a scared child to a calculated young woman with a mission: to write her own destiny. Now adrift in an unforgiving world, Alicia vows to grow stronger by any means necessary. She’ll need all the might she can muster if she has any hope of changing her fate and fighting for survival. *Source: J-Novel Club, Vol. 1*
In this sci-fi/fantasy survival thriller, the dangerous and deadly realm of the Otherside--where urban legends, cryptids, and folkloric legends roam--calls to two women, both in search of something. As they set out to sate their curiosity and explore this other world, will the most earth-shattering thing they discover on the Otherside be their feelings for each other? (Source: Square Enix)
Rygart Arrow is the only one in his world who lacks the inherent ability to power up quartz, the energy source that makes all of the machines run. Good thing the King and Queen of his country of Krisna happen to be old college friends! But so is Zess, the leader of the army of mechs invading Krisna. As usual, Arrow feels useless in the face of battle, until he comes across a powerful, ancient battle suit that no one else can run. His natural affinity for the suit's operating mechanism may just turn Arrow into the most important player of all. (Source: CMX)
“You are mine, and I am yours…” The world cannot be saved by the victory of a single man. This book begins at the point where the climax should occur; the battle between a Demon Queen who is a little strange and a Hero who is a little curious. However, not only do these two give up the battle, instead, they join hands to directly challenge the complicated social structure which dictates that humans and demons must forever be in conflict. This is too reckless right? How can this be done? Undoubtedly, you are thinking that. Come, please turn the page. You are about to read a story that has never been told before; the story of the Hero… and the Demon Queen.
After a long and treacherous journey, our Hero finally arrives at the Dark Lady’s castle only to find himself being asked for help. The Hero explains how the war that the demons have brought upon the humans have killed thousands and put more in misery. The queen of demons however argues that this war has made the human society band together as one and showed empirical evidence how it has increased population, increased production, boosted economy and improved society overall. Furthermore, she explains to the Hero that ending this war will result in a civil war that will produce more bloodshed than there ever was. The Hero, convinced that the only way to bring peace, relatively speaking, is to join forces with the Dark Lady, agrees to help with her plans!
Part 1: Hiroshima, 1955. Ten years after the city was consumed by a scorching flash of light, a woman's soul is still deeply shaken by the earth-shattering explosion that devastated her home and changed her life forever... A family from Hiroshima struggles to come to terms with their survival of the atomic bombing of their city. The protagonist is Minami Hirano, about 20 years of age. Part 2: Set some decades later, the niece of Minami Hirano is bewildered by her father's mysterious disappearances. She and a friend follow him to discover what he is doing. The main theme of this is historic manga concerns the question what impact the war and the atomic bombing had on the most vulnerable. Fumiyo Kôno examines this question in her outstanding book—an award-winning, widely-discussed masterpiece!
The 4th arc of the Re:Zero kara Hajimeru Isekai Seikatsu manga. On to the next stage: the witch’s tomb known as the Sanctuary- Determined to release Rem from a mysterious slumber, Subaru and Emilia return to Roswaal’s manor in search of clues on how to reach the Sanctuary, the secret location to which Ram and Roswaal escaped. But the way there is fraught with the unexpected-especially for Subaru, who finds himself in the company of a curious figure. A new chapter begins, and with it, a new adventure… (Source: Yen Press)
**Based on the hit manga, light novel, and anime series by Nakatani Nio. Experience the world of this beloved yuri romance through the perspectives of other creators! ** More tales of budding relationships featuring Yuu, Touko, Sayaka, and all your other faves! Maid outfits, kisses stolen during student council meetings, Touko cross-dressing, and bathtime with Riko and Miyako—all that and more can be found in this collection of stories about girls blooming into love…with each other! (Source: Seven Seas Entertainment) **Volume 1** (2018/12/25) Cover Illustration: Yuikawa Kazuno Color Illustration: Fly 1. **Yagate Kimi ni Nareru ka na?** (やがて君になれるかな?, Can I Bloom Into You Someday?) \[Hiiragi Yutaka\] 2. **Arui wa Sonna Hoshi Moyou** (或いはそんな星模様, Perhaps a Constellation Like That) \[Canno\] 3. **Fuwatsuki Otome** (ふわつき乙女, Floating Maiden) \[Chomoran\] 4. **Onigiri Croquette Tamagoyaki** (おにぎりコロッケたまご焼き) \[Miyama Okara\] 5. **Chiisana Senpai** (小さな先輩, Tiny Senpai) \[tMnR\] 6. **In The Box** (イン ザ ボックス) \[Yuikawa Kazuno\] 7. **Matsuri no Yoru ni** (まつりの夜に, Festival Night) \[Mekimeki\] 8. **Kyakuhon wo Tsukurou!** (きゃくほんをつくろう!, Let's Write a Script!) \[Fumio Aya\] 9. **Anata wa Ashita Nani Kite Warau** (あなたは明日何着て笑う, What Will You Wear Tomorrow?) \[Moke\] 10. **Bitter Coffee Time** (ビターコーヒータイム) \[Hiroichi\] 11. **Senpai-tachi to Asobou!** (先輩たちとあそぼう!, Let’s Play With Senpai!) \[Itou Hachi\] 12. **Himitsu no Seitokai** (ヒミツの生徒会, Secret Student Council) \[Tachi\] 13. **Adazakura** (徒桜, Ephemeral) \[Hara Yuriko\] **Volume 2** (2020/03/26) Cover Illustration: Yutaka Hiiragi Color Illustration: fifu 1. **Kazetotomoni Kuru** (風と共に来る, What Comes with the Wind) \[Yutaka Hiiragi\] 2. **Futari to Game to Korekara** (ふたりとゲームとこれから, The Two, a Game, and From Here On) \[Suzume Kumo\] 3. **Kimi to no Kankaku** (君との間隔, The Gap Between Us) \[Suzu Yuuki\] 4. **Kanojo no Sentaku** (彼女の選択, Her Choice) \[Moke Yuhara\] 5. **Nazotokida yo! Koyomi-chan** (謎解きだよ!こよみちゃん, Solve the Riddle! Koyomi-chan) \[Arima\] 6. **Isu-Tori Game** (椅子取りゲーム, Musical Chairs) \[Fuuka Sunohara\] 7. **6-nen-go mo Anata no Tonari de** (6年後もあなたの隣で, Still By Your Side 6 Years Later) \[Yodokawa\] 8. **Rakuyou Sanju** (落葉讃頌, Deciduous Praise) \[Canno\] 9. **Lies and true** \[sheepD\] 10. **Zurui** (ずるい, Unfair) \[sometime\] 11. **Kangeki!** (かんげき!, Play Impression!) \[Musshu\] 12. **Kimi o Abite Hikari** (君を浴びて光る, To Shine Upon You) \[Ueshimo\] 13. **45 Hizashi Kappurunanode** (45日差カップルなので, 45-Day Difference Couple) \[Nio Nakatani\]

