In the distant future, Asumi--a girl who has no clue to her memories but a drawing of a green-haired, ponytailed person--finds her only friend in Asimov, a battered old delivery robot. The strange companions travel the stars together in search of the mysterious ''Miku,'' only to learn the legendary idol has taken different forms on many different worlds! (Source: Dark Horse)
Ding-dong! Dead-dong! Class is about to begin, and you don't want to be late on your first day of school! Join Tsugumi Harudori in the "NOT" class at Death Weapon Meister Academy, a school dedicated to training transforming weapons like Tsugumi and the meisters who will wield them. Many "NOT" (Normally Overcome Target) students aspire to join the elite "EAT" (Especially Advantaged Talent) class. But it may take Tsugumi some time to find her confidence-- and a partner -- at this crazy school! (Source: Yen Press) **Includes side story:** Soul Eater Chotto (ソウルイーターチョット) chapters 1-10.
This graphic-format biography of Osamu Tezuka--Japan's "God of Manga"--looks at one of the twentieth century's great creative artists (Astro Boy, Kimba the White Lion, Black Jack). It is also an anecdotal study of the evolution of Japan's early manga and anime business and its heroes. A never-before-seen popular culture history of postwar Japan, it is sure to fascinate fans and anyone interested in manga, anime, and the potential of the graphic storytelling medium. Volume count differs by region, but they are all divided into three chapters: The Appearance of Osamushi, 1928~1945 (オサムシ登場, Osamushi Toujou) - Covers Tezuka's youth, his developing talents during his school days, fascinations with bugs, manga, and animation, and his trials and tribulations during the war. Dreams of Manga, 1945~1959 (漫画の夢, Manga no Yume) - Covers the immediate struggles of the Post-War period, his time in medical school and the decision between being a physician or a mangaka, his debut and career throughout out the 50s. Also covers the emergence of the assistant system, the many assistants that would later become famous mangaka themselves (Matsumoto, Ishinomori, the Fujios, etc.), the obsession with movies and the influence they have on manga, and the gradual shift toward animation. Dreams of Anime, 1960~1989 (アニメの夢, Anime no Yume) - Covers his time entering animation interning at Toei, the founding of his Anime Studio, Mushi Production, the culture of the studio, the anime adaptation of Astro Boy (Tetsuwan Atom) and the emerging anime production philosophies, the collapse of Mushi Production, the "Dark Tezuka" period, Tezuka Productions, Black Jack, the events leading to the Osamu Tezuka Complete Works, later anime productions, and his tragic passing. (Source: Stone Bridge Press)
Little Shion has a secret: he's the reincarnation of a man from another world who died longing for magic! Hoping that he might at last harness the power of magic in this new world, he finds that magic doesn't exist here either. But when Shion visits a lake with his sister, he witnesses a mysterious phenomenon that seems like the magic he yearns for! If magic does not exist, can he make it himself? (Source: Seven Seas Entertainment)
You've got a secret... down there? Just tell me, 'cause I can't hold back anymore!! Satoru's just started going out with his best friend from elementary school, Aya. They're happy together, but it's about time they took things into the bedroom. Satoru makes the first move, kissing Aya and reaching into his pants, only to get... rejected...!? (Source: Renta!)
Who's the most popular of all the Tenchi girls? That's an easy question to answer. It's sweet li'l Sasami, of course! She's the cutest and best loved and, without a doubt, the most accomplished cook of the bunch. Whether she's thwarting evil space invaders or simply negotiating peace among her bickering housemates, Sasami always has a big smile on her face. (Viz Media) *A collection or reprint of several of the Sasami related events that happened in the "Tenchi Muyo! " manga series, also features bonus comics in the back that were printed over the years.*
For those who devote themselves to their careers, love sometimes has to take a back seat. Yet, it can strike when you least expect it, whether it's with a coworker or a kindred soul at the bar after hours. What will tomorrow bring? Whether it's romance, loss, regret, or just another day at the office, these are the stories of women who find love as they follow their dreams. 1) "Masking Lady" by Harukawa Haru 2) "The Women at a Certain Company" by Mikanuji 3) "Everyone's Missing Out" by irua 4) "Fish and Water" by Kanarashi 5) "Stopped Meter" by Seta Seta 6) "Waiting at the Blue Bells" by Kuwabara 7) "You did Well" by Saya Fuyume 8) "Head-to-ead Reunion! Flirty Battle" by Esu Esu 9) "Rainy Day-dream" by Tamamushi Oku 10) "Oblivious You" by Mizu Aso 11) "In My Studio-Apartment Palace" by Satsumaage 12) "Saccharine Beauty" by Suzuki Senpai 13) "I Want to Make my Workplace Senpai Moan!" by Kurukuruhime 14) "Hand-delivered Love Letter" by Yuki Yukiko (Source: Yen Press, edited)
Most normal humans use only 30% of their brains, but a group of people known as the "Dokeshi" can use 50 to 60% of their brains, and thus have special abilities. These powers, however, come with a price: the Dokeshi must observe certain restrictions. Ignoring these rules can lead to the loss of something precious from within. In young Shotaro's case, he has to stick to doing one good deed every day! In the central town of Toykyo, he meets a girl named Mana, and together they go on a journey to find Shotaro's childhood friend Emine. Will Shotaro be able to do good daily or will he succumb to laziness on his journey? (Source: Yen Press)
As a lonely girl who draws for fun, Honoka was just a regular student until the day her uncle, Ryuichi, hired her to work as a character designer at his newly created game company. Now thrust into a complex, corporate world, newcomer Honoka begins to learn the ins and outs of the video game industry: the politics involved, each person’s responsibilities, and how a game is put together. It’s a lot to take in, but one thing’s for sure—she’s going to step up her game if she wants to succeed, as putting together a video game is no easy task! A realistic story about what it’s like to work for a video game company. Learn about the gaming industry through Honoka’s eyes. (Source: Broccoli Books)
The chapter centers on Ryuk's Death Note being brought again to the human world, after the end of the main manga. The chapter was later included in the volume “Death Note: Tanpenshuu”.
Shoko, an aspiring artist, made her living drawing portraits. One day, a young man wrapped in bandages asked her to draw his self-portrait, but as it turned out, he was actually an invisible man... (Source: MANGA Plus)
Claire Martino once had everything: a loving family, a crown prince fiancé, and a hopeful future using her family's inherited magic. Then, in an instant, she lost it all — and the culprit was her own beloved half-sister. As the daughter of the now-disgraced duke and scorned as a villainess, Claire leaves everything she knows and sets out on a journey to find her true self. But wait, isn't that the plot of the otome game NEW START ♡ ETERNAL LOVE on its hardest route...? (Source: TOKYOPOP)

