**In a world of alchemy and chaos, one group will do whatever it takes to make their own paradise.** In nineteenth century London, deep in the East End, there live the Hooligans: a band of miscreants led by alchemist Lee Heartrib, the current head of the Antilia Family mafia. Entrusted with guardianship of the city by his predecessor, Lee uses his alchemy to keep the junkies happy—but his true aim is creating a “paradise” for the good of the people. And sometimes, that involves getting his hands dirty, especially when he’s pitted against the other mafia heads, or shadowy beings who want to eliminate human life on earth. A new world order is on the horizon, with the Hooligans leading the way! *Source: Seven Seas Entertainment, Vol. 1*
Transfer student Buntaro Mori starts his first day at his new school already on the administration’s radar. He’s withdrawn and sullen, and the teachers are just waiting for him to explode. When his annoying classmate Miyamoto promises to leave him alone forever if he climbs to the top of the school, Mori eagerly takes up the challenge and shocks everyone when he makes it all the way to the roof. Flushed with the victory of his first successful climb, Mori can’t resist the lure of the local peak, despite warnings from more experienced climbers about the risks of climbing alone. But Mori doesn’t care. A little danger is nothing in the face of his new obsession. (Source: VIZ Media)
In a dump in the lawless settlement of Scrapyard, far beneath the mysterious space city of Zalem, disgraced cyber-doctor Daisuke Ido makes a strange find: the detached head of a cyborg woman who has lost all her memories. He names her Gally and equips her with a powerful new body, the Berserker. While Gally remembers no details of her former life, a moment of desperation reawakens in her nerves the legendary school of martial arts known as Panzer Kunst. In a place where there is no justice but what people make for themselves, Gally decides to become a hunter-killer, tracking down and taking out those who prey on the weak. But can she hold onto her humanity as she begins to revel in her own bloodlust? (Source: Kodansha USA, edited)
Rokurō Okajima is just an average Japanese salaryman, living an average life. But when he's taken hostage by the crew of the Black Lagoon, Rokurō finds himself thrown headfirst into a deadly world of outlawed heroes, brutal villains, and blazing gunfights. Where he ends up is anyone's guess, but one thing is for certain—he's in for a wild ride! (Source: VIZ Media)
Gally loses consciousness in a battle with Nova. When she awakes, she finds herself in Zalem. However, Zalem, which was thought to be a technological paradise, has been devastated and turned into a hell filled with death and violence. In order to rescue her close friend Lou, Gally wanders through Zalem. A new battle begins in Japan's world-class science fiction epic “GUNNM”! (Source: Kodansha, translated) *Note: This is the sequel to the Battle Angel Alita/GUNNM manga, ignoring the original ending. *
Tells the same story as Full Metal Panic Second Raid and is as such, also based on the novels The End Of Day By Day. Leaving off after the original series, this series tells of Sousuke and Mithril as they fight Amalgam. Like the original series, but both sides have gotten a bit more aggressive...
Recently dumped, Akane is just about to quit the game she used to play with her boyfriend, when she meets Yamada in the same RPG. Yamada in real life turns out to be somewhat of a legend. The only problem is - he is ONLY interested in the game. As Akane's feelings grow, will Yamada's focus stay on the game? (Source: Mangamo) *Note: Ninth place of Tsugimanga 2020 Award in the Web Manga Category*
How long will you stay in the game? The last thing Kei and Masaru remember was being struck dead by a subway train while saving the life of a drunken bum. What a waste! And yet somehow they’re still… alive? Or semi-alive? Maybe it’s reanimated… by some kind of alien orb with a nasty message… “Your lives are over. What you do with your new lives is up to me!” And what this orb called “Gantz” intends to do with their lives is make them play games of death, hunting all kinds of odd aliens, along with a bunch of other ordinary citizens who’ve recently met a tragic semi-end. The missions they embark upon are often dangerous. Many die-and die again. This dark and action-packed manga deals with the moral conflicts of violence, teenage sexual confusion and angst, and our fascination with death. Hang on to your gear and keep playing the game, whatever you do; Gantz is unrelenting. *Source: Dark Horse Comics*
One summer, fifteen kids innocently wander into a nearby seaside cave. There they meet a strange man who invites them to play an exciting new video game. This game, he explains, pits a lone giant robot against a horde of alien invaders. To play the game all they have to do is sign a simple contract. The game stops being fun when the kids find out the true purpose of their pact. (Source: VIZ Media) *Note: Includes one extra chapter.*
Just as Miyu was about saved from being swallowed into despair, all of a sudden a mysterious small duo that has mastered the Class Cards suddenly appears in front of the Illya? These witches are taking things to the next level! (Source: Comic Walker)
Long before she would found Fairy Tail, first master Mavis Vermillion is left under the care of the Red Lizard guild. Abused and belittled at every opportunity, she is forced to complete difficult chores. Despite this horrific treatment, Mavis refuses to cry, for if she did, she would not be able to meet the fairies. However, her life of servitude comes to an abrupt end when the Blue Skull guild raids her home, leaving only Mavis and the guild master's daughter Zera alive. For many years, Mavis and Zera live alone, taking care of each other. But this all changes when a band of treasure hunters come to the island in search of the Tenrou Jade—a precious gem that is sacred to the island. With the arrival of new faces, her life begins to change again. Mavis has never stopped wishing to meet the fairies, and now she may finally have the chance to find them.
Deep into the twenty-first century, the line between man and machine has been inexorably blurred as humans rely on the enhancement of mechanical implants and robots are upgraded with human tissue. In this rapidly converging landscape, cyborg superagent Major Motoko Kusanagi is charged to track down the craftiest and most dangerous terrorists and cybercriminals, including "ghost hackers" who are capable of exploiting the human/machine interface and reprogramming humans to become puppets to carry out the hackers' criminal ends. When Major Kusanagi tracks the cybertrail of one such master hacker, the Puppeteer, her quest leads her into a world beyond information and technology where the very nature of consciousness and the human soul are turned upside down. (Source: Kodansha USA)

