The story centers on Asuna, a girl who spends her solitary days listening to the mysterious music emanating from the crystal radio she received from her father as a memento. However, she embarks on a journey of adventure to meet a boy again, and thus comes to know the cruelty and beauty of the world, as well as loss.
Kakegurui - Yorozu: Official Comic Anthology is the exciting anthology edition spin-off of the popular gambling girls franchise, Kakegurui! With 32 of today’s best artists all bringing their unique skills to the table there’s even more fun to be had with this collection of original manga stories.
A spin-off based on Asaura's original Light Novel series, that focuses on Yarizui Sen's story. Sen is a first year student in Karasuda Private High-school. In this high-school, in-dorm students aren't provided any lunch or dinner supposedly to make them take care of themselves better. As a result, a group of students and random youngsters with poor allowances decided to fight with each other in various supermarkets in order to get half-priced ben-to; and the most renowned of these fighters are known as "Wolves". One night, Sen entered one of these supermarkets and unwillingly got dragged into a fight with them until she is saved by a very famous one: the "Wizard" Kaneshiro Yu. The later proposed her to enter in the world of the ben-to fighting and this where her formidable adventure begins.
An anthology comic of Choujigen Game Neptune by various mangaka.
Tales of a high school calligraphy club. Yukari Ooe, a boy who returns to Japan from Canada, finds himself joining his new high school's calligraphy club; without enough students, the tiny club is in danger of being abolished. (Source: Anime News Network)
Two mysterious transfer students investigate a school where in the past two months, three student have fallen to their deaths.
A collection of one-shots by Abe Yoshitoshi focusing on the theme of "memory and consciousness". 1. **Furumachi** (古街) 2. **Jusou** (樹葬) 3. **Haiiki** (廃域) 4. **Shirasame** (白雨)
When you're at the limit of your craving, what can you really grasp within your hands...?
Meru has always dreamed of getting married, just like many other witches like her. She's to marry the werewolf, Riku, the upcoming night, but on their wedding day, their wedding is crashed by a hungry bystander, Rurupon! Rurupon runs off with Meru's veil, and she chases after him, only to walk into the middle of a curse Rurupon's master is causing! Meru is now a little girl, and with no way to change back, she can't get married! How will she ever return to her regular form and proceed with her wedding?
Again and again, the story repeats itself, and Ilya is stuck reliving the same fate. No matter the circumstances, no matter what she does to avoid it, she cannot escape her future. Her fiancé, Soleil, will inevitably fall in love with Sylvia, her weak yet kind-hearted little sister, and Illya will be left alone. At first, she thought she could change his mind, but that only caused feelings of resentment to sprout. She then tried to ignore their relationship, but her love for Soleil never wavered. In this endless loop, the feelings these three hold for one another never differ from those of the original timeline. Thus, along with Ilya's unfaltering love comes unfaltering despair, as she is trapped in time with her heart rent asunder each iteration. *Notes: \- Volume 1 contains a prologue \- Volume 2 contains one extra chapter \- Volume 3 contains one extra manga chapter and one extra novel chapter \- Volume 4 contains one extra chapter*
A small group of people, descended from a particular bloodline, have the ability to negate a sphere of reality and neatly remove it from existence. Continuous use of this power alters the user's appearance until they come to resemble a none-too-pretty alien. But what does this have to do with an out-of-the-way town in Japan, a group of university students from Tokyo, and a series of mysterious disappearances and deaths?
The second 13-part anthology revolving around Konosuba's Megumin and her daily activities.

