Death March to the Parallel World Rhapsody
ja-Latn
Death March kara Hajimaru Isekai Kyousoukyoku
ja
デスマーチからはじまる異世界狂想曲
ko
데스마치에서 시작되는 이세계 광상곡
ru
Марш смерти под рапсодию параллельного мира
th
โศกนาฏกรรมต่างโลกเริ่มต้นจากเดธมาร์ช
zh
从死亡之旅开始的异世界狂想曲
ja-Latn
Death March kara Hajimaru Isekai Kyousoukyoku
ja
デスマーチからはじまる異世界狂想曲
ko
데스마치에서 시작되는 이세계 광상곡
ru
Марш смерти под рапсодию параллельного мира
th
โศกนาฏกรรมต่างโลกเริ่มต้นจากเดธมาร์ช
zh
从死亡之旅开始的异世界狂想曲
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Programmer Ichirou Suzuki is transported to another world. In a foreign land, he finds that life is an adventure that's sometimes fun, sometimes serious, and full of girls!
Living in a gamelike fantasy world, Satou Suzuki is in no hurry to get back to his "death march" at home. He's content to take in the sights of Seiryuu City, go to a play with his friend Zena, and take care of the five girls in his party. After he discovers one of them was summoned from Japan like him, though, he prepares for a journey to learn more--until another friend is kidnapped by an evil sorcerer!
Twenty-nine year old Satou just closed his eyes for a brief nap at work, but when he opened them, he found himself in a game-like alternate world. Fortunately, thanks to some excellent luck, his level is high, and his wallet is full.After successfully saving the elf girl Mia from the evil Zen, he's set off to accompany her back to her village. Satou is enjoying his break from work and touring a brand-new world, but such a journey couldn't possibly end without a little adventure, right?
When Satou and his party cross into the famously unsafe Muno Barony, they find ramshackle villages, fortresses inhabited by the souls of the dead, and all manner of unrest. Amid the chaos, Satou meets a girl who happens to be the Baron's daughter and stumbles across a conspiracy...
After rescuing Muno Barony from disaster, Satou and crew head for dwarf territory and rescue an Oracle priestess from the demons! But for some reason, the attacks just keep coming...
After their journey down the river, Satou and crew finally arrive at the old capital just in time for the martial arts tournament, along with some fireworks, a ball at the castle, and sightseeing in the Ougoch Duchy. But the followers of the demon lord are plotting in the shadows...
A STRONG FRIENDSHIP BEGINS WITH A STRONG DRINK!As Satou and crew set out for more sightseeing, they catch up with the hero Hayato and learn of his many interests, including a particular fascination with Arisa...But it isn't long before the gang is once again whisked away on another adventure: a trip to the black-market district Muraas! Meanwhile, high overhead, a ferocious new friend prepares to make its debut...
At long last, Mia has finally returned home with the elves. As they welcome her with open arms, the beautiful high elf catches Satou's eye...and when the peaceful forest is threatened, it's once again up to him to save the day!
Trouble on the high seas!Having reached the end of their several-month stay in Bolenan Forest, Satou and the others decide to earn their sea legs as they resume their journey to Labyrinth City aboard their very own flying ship. But it wouldn’t be a true adventure if there was smooth sailing the entire way! Following a run-in with the Skeleton King and his ghostly pirate crew, Satou finds a girl washed up on a nearby beach—and as luck would have it, she’s anything but ordinary. In addition to being “half-ghost,” the cryptic laments of the Skeleton King all seem to suggest that she’s the key to reviving the world-ending superweapon of an ancient civilization… Was a relaxing ocean voyage too much to ask for?!
A problem at every twist and turn...At long last, Satou and company have arrived at Labyrinth City Celivera! Eager to uncover its mysteries, they waste no time before registering with the local explorers’ guild and securing a base of operations. However, life outside the labyrinth itself is less than ideal. Children are starving in the streets, a noxious miasma plagues the populace, and the circulation of dangerous drugs stirs up chaos within the noble community. Will Satou be able to give succor to this troubled city? Or will trouble find him first…?
No good deed goes unpunished!Though Satou’s stay in Labyrinth City got off to a rocky start, he’s determined to put Celivera on the road to redemption! Acts of charity, such as founding an orphanage and putting the Plunderer King behind bars, are no big deal for him. But despite his best efforts, mysterious drugs continue to circulate. Incidentally, the noble in green, Sir Poputema, has been acting rather suspicious lately. Could he be linked to the spike in demonic activity…?
WITH FRIENDS LIKE THESE...With the demon threat neutralized, relative peace has returned to Labyrinth City, allowing the residents to shift their focus back to the labyrinth itself. Between the mysterious chain rampages and the untimely appearances of several areamasters, though, the deeper levels prove more of a challenge than anyone bargained for! Looks like it’s time for Satou and the others to head back to Bolenan Forest for some specialized training with the elves!
A DEMON IN THE DUNESWith their rigorous training session behind them, Satou’s party is finally prepared to take on the tougher enemies of the Celivera Labyrinth. Never ones to shy away from a side quest or two, they also find a hot spring and open a Japanese-style inn on the spot. Areamasters and floormasters beware! This group is refreshed and ready for battle! Unfortunately, the opponent who finds them turns out to be someone nobody saw coming…
A SIGHT FOR SORE EYES! Having toppled another powerful foe, Satou’s group heads back to Labyrinth City to celebrate their achievements. Upon returning, they’re greeted by two familiar faces-Zena and Karina have come to Celivera! Plans are made to give them a warm welcome, but those get derailed when Zena runs into trouble. Her labyrinth dive takes a turn for the worse when a monster kidnaps her, so Satou rushes to her rescue. Inevitably, he finds much more than he bargained for! It seems a Hero’s work is never done…
RISE AND GRIND! Desperate to protect those close to her, Zena approaches Satou with a simple wish: She wants to become stronger. Naturally, Satou agrees to help, and he and his party subject her to training so rigorous the other explorers can hardly believe her growth. Not one to be left behind, however, Karina enrolls herself in their Labyrinth boot camp as well! But they’ll need to be quick about it. Satou is due in the royal capital, and if his luck is anything to go by, it’s only a matter of time before trouble rears its ugly head!
Showdown in Castle Town!Having successfully averted the airship attack, Satou and company arrive safely in the royal capital. There, they are reunited with Nana’s “sisters”-Numbers 1 through 8-and give them the gift of a lifetime. But as is tradition with every trip to the capital, Satou must rub elbows with the aristocracy before he can enjoy his sightseeing. He even receives a surprise visit or two, including a summons from Sir Juleburg of the Eight Swordsman of Shiga! Because no leisurely trip would be complete without a friendly duel…
A HERO’S WORK IS NEVER DONE!Enjoying a rare moment of respite, Satou and his party return to the royal capital to be decorated for their accomplishments. But there, they hear from Princess Sistina that the royal symbol—the cherry blossom—has ceased to bloom. Taking it upon themselves to investigate while enjoying the sights, the party inevitably catches wind of a situation they never would have expected...
After dispatching the monsters laying siege to the royal capital and aiding in the bloom of the Royal Sakura blossoms, Satou and his party are finally able to welcome the New Year. Our sightseeing adventurers spend a healthy chunk of time indulging in rare delicacies, bolstering their combat abilities, meeting up with old friends, and dealing in unique and powerful items! Even more exciting than welcoming the New Year with ample festivities, though, is the auction surrounding the Prayer Ring! If Satou plays his cards right, he might just be able to free Arisa and the others from their servant status! What better use for his near-limitless wealth?
FREEDOM, AT LONG LAST?After being appointed as Shiga Kingdom’s Vice-Minister of Tourism, Satou decides to take his party on a sightseeing trip around the country. Over the course of their leisurely journey, he and his crew go rafting, reunite with old friends, and even save some refugees! But things take a serious turn when Satou receives word that the imperial mage who placed a Geist on Arisa and Lulu, thus magically binding them to a life of servitude, has been hiding out in the labyrinth beneath the ruins of Kuvork Kingdom. Will Satou and company finally get an opportunity to settle the score with him…?
THE HERO NEEDS A HERO!After a tip-off from a blue-haired goddess of a girl, it’s off to Parion Province for Satou and the party! There, they run into Hayato the Hero, who appears to be suffering the virulent effects of a curse from a demon lord! Defeating the demon lord and curing Hayato’s affliction will be no easy task, however. This foe possesses the ability to manipulate their domain at will. But a few armor and weapon upgrades later, Satou and the girls as well as soldiers from both the Saga Empire and Parion Province are ready to take this demon to task!
The Village Hidden in ParionAfter parting ways with Hayato the Hero, Satou and the party visit Parion Province and indulge in rich sights and regional delicacies. However, the highlight of their stay in Parion is the Village of Adepts! There, Tama, Pochi, and Satou get a crash course in the ninja arts. But not long after their training begins, their fellow students start to go missing… The disappearances seem to be connected to a Holy Woman and a mysterious ritual unfolding behind the scenes. But it wouldn’t be a Satou adventure without a healthy balance of tasty treats and death-defying feats!
Of Gods and Dragons…After settling their business with the demon lord in Parion Province, Satou and his companions head west. There, they encounter a beautiful, mysterious girl Satou’s AR display can’t seem to recognize, but her identity is sure to surprise him! The group joins her for some leisurely sightseeing, but the blissful calm is soon interrupted when Pippin brings them a dragon egg to look after…
Into the Woods…Putting the western regions behind them, Satou and his companions visit the Great Forest Labyrinth. With the fortress city of Arcatia serving as their base of operations, they encounter an extraordinarily beautiful girl who is the spitting image of Lulu. In addition to helping her revitalize her general store, they set out to conquer the challenges of a brand-new labyrinth. With their blades whetted and skills bolstered, the party is ever eager to explore exotic delicacies, fight deadly enemies, and uncover shocking discoveries!
ALL ACCORDING TO PLAN… Having stopped the necromancer’s onslaught and ensured that Hero’s Rest is in good hands, Satou and friends resume their travels across the neighboring countries. However, demons seem to be wreaking havoc everywhere they go! As Satou’s party solves problem after problem, he decides it’s time to give the party members’ gear a much-needed upgrade. And seizing this moment of opportunity, the architect of the attacks advances on the Great Sorceress Arcatia!
