A short manga based on Shima Yuki’s BL novels originally illustrated by Chiho Saito.
In the darkness of her bedroom, an unknown intruder steals a kiss from Elena's lips. She initially yields to an experience unlike any otherbefore she pushes away her assailant, an Italian count named Angelo. A tremendous flirt she had met earlier that day at a party, he lives in a glamorous world completely unlike her own. It seems he expected to rendezvous with Elena's cousin, but mistook their bedrooms...however, their kiss was witnessed by others, and to prevent a scandal, the count's grandmother orders them to be betrothed!
Urban legends come to life…Everyone’s heard an urban legend before, but few have ever come face-to-face with one. These phenomena are everywhere, existing in the shadows of reality. More and more of them have been appearing in the wake of the faceless kid sighted all over Japan. If you see her or one of the urban legends she brings―pray the boy in the red hood finds you before it’s too late. You won’t stand a chance on your own. But with his help, you may just live to see another day… (Source: Yen Press)
**Another World In The Center of Japan!** Mikura Moriya expected a quiet and peaceful life in the forest when he inherited his great-grandfather’s house and enormous orchard. Someone had to keep the family business running, so he quit his job and decided to live off the land. But the house isn’t in any old forest. It’s deep in the Beastly Wilds, an area off-limits to most humans. For the Wilds are home to the Beastfolk—neither human nor animal, but something in between. It isn’t long before Mikura meets his new neighbors and makes a pact with a girl with chipmunk ears that will change his life forever. Will Mikura get to live the slow life, or is it more trouble than it’s worth?! *Source: Cross Infinite World, Vol. 1*
It's time once again for the annual family gathering on Rokkenjima! Ange Ushiromiya is just getting over a cold, but that won't dampen her excitement at seeing her cousins again! Granddad couldn't be more thrilled to see his beloved grandchildren and throws a special Halloween party where everyone gets lots of treats! By lunchtime on the first day, the aunts and uncles are chatting up a storm, and the cousins are eagerly planning the afternoon's fun. It's the very picture of a happy family-one that in no way resembles the bickering, bitter Ushiromiya clan! What is going on?! (Source: Yen Press) *Note: Includes 4 extra chapters.*
Kaiji and Kazuya face off against each other in a high-stakes game of "One Poker," a modified version of standard poker. Kazuya sets forth a gamble of 2,000,000,000 yen! How will Kaiji survive?! *Chapter count for this arc is 101-254 in the original tankoubon.*
Zeon ace pilot, Commander Char Aznable, thought he could foil the Federation's plan to build a mobile suit by attacking their research base on colony Side 7. He was wrong. With a prototype already active, the besieged Federation forces strike back using their new weapon, the mobile suit Gundam, with devastating consequences. Amidst the fighting, young electronics wizard Amuro Ray is determined not to let his friends and family die in the crossfire. But what can one boy do to repel a squad of mobile suit-clad invaders? (Source: VIZ Media)
Ne'er-do-well Kaiji Itou's shiftless existence is suddenly rattled by a visit from the yakuza. Burdened by debt and resentment, Kaiji is coerced into gambling for his worthless life. As the stakes grow higher and the rules become increasingly more bizarre, Kaiji must finally take the future into his own hands! (Source: Denpa) *Note: Won the 22nd Kodansha Manga Award for general manga in 1998.*
After a disastrous defeat at the 2018 World Cup, Japan’s team struggles to regroup. But what’s missing? An absolute Ace Striker, who can guide them to the win. The Japan Football Union is hell-bent on creating a striker who hungers for goals and thirsts for victory, and who can be the decisive instrument in turning around a losing match…and to do so, they’ve gathered 300 of Japan’s best and brightest youth players. Who will emerge to lead the team…and will they be able to out-muscle and out-ego everyone who stands in their way? *Source: Kodansha USA, Vol. 1*
Kurosawa is sick and tired of his boring, ordinary life growing old as the less popular site foreman in Anahira Construction. The turning point comes when his 44th birthday comes along, and no one remembers or celebrates with him. Realizing he lived a life without drive or purpose, Kurosawa tries to go past his comfort zone to turn his life around. Will his newfound shenanigans help him or hurt him when he gets caught up in fights with delinquents? (Source: Manga Planet)
After Kaiji's showdown with Chairman Hyoudou at the Starside Hotel, he's forced into labour at an underground mine. With his meagre daily wage, he'll be working for decades to repay his debt unless he does something about his miserable situation. Kaiji decides to wager his earnings in an underground dice game for a ticket to get out of the mine for a limited period of time. But even if he surfaces, he only has one chance to win it big: by challenging the unbeatable pachinko machine nicknamed "The Bog."
The time for logical debate and magical feints has come to an end; the revelation of the truth about Beatrice the Golden Witch is at hand. To facilitate this, game master Bernkastel has chosen Will Wright the Mage-Hunter to step onto her board and answer a single question: Who killed Beatrice? Joining him in the game is Lion Ushiromiya, Krauss's firstborn and heir, whose role is a mystery in its own right. Will's line of questioning draws together the stray strands from all the previous games, twisting them into a thread of truth, revisiting Kinzou's first encounter with the young Beatrice and working through the legends that have since sprung up around her... (Source: Yen Press)

