We're strangers, but I would like to get to know her better... An opposites-attract slice-of-life yuri romantic comedy! (Source: Dengeki Daioh G, translated)
The astronomical event "Apple Moon" occurs once every 300 years. On that day, Sakuma, while visiting the ocean with his classmate to observe the event, ends up meeting a parasitic alien instead...?
An officially published doujinshi anthology series for Higurashi no Naku Koro ni, created by several artists based upon reader submitted stories, and compiled into volumes by Ryukishi07.
Yuudai, a student preparing for university entrance exams, returns to the town he spent his childhood summers in and unexpectedly reunites with Shun, the friend he used to always play with. A certain buried memory resurfaces to throw Yuudai off, and then suddenly a child appears and says something strange...? (Source: Kadokawa, translated) *Note: Includes one extra chapter.*
The girl in my class who is always sleeping is like a shark. She has sharp, shark-like eyes, hair like a back fin, and a skirt that is way too long. However, I want to get to know this shark-girl!
Everyone knows that Yugi Nonoka is crazy. Her classmates have ostracized her and her teachers have given up on her. Yet, while Yugi may seem messed to the world, she has a disturbing knack for knowing the messed up crap that other people are hiding. And she has the power to do something about it...
A modern fantasy based on Japanese Shinto legends. Suzuhara Izumiko is a 15-year-old girl, who has been raised and protected in a shrine deep in the Kumano mountains. She is quite shy and destroys all the electric devices she touches. When she begins to think about going out of the mountains and moving to the city, her guardian Sagara Yukimasa recommends her to enter a high school in Tokyo and forces his son Miyuki to serve Izumiko for life. Miyuki and Izumiko repel each other but their relationship begins to change when a terrifying accident occurs on the school excursion. Izumiko learns her fate as the last representative (yorishiro) of a Himegami goddess and Miyuki learns of his duty as a guardian Yamabushi of Izumiko. Note: Volume 4 contains the side story novel "Sagara-kun wa Isogashii" (相楽くんは忙しい)
The story follows a young man named Kazuya Shibuya who receives an anonymous email message out of the blue one day: "Won't you join the Savanna Game?" The message is an invitation to a state-sanctioned killing game — a deadly role-playing game designed to motivate the inhibited youth of modern Japan. Shibuya and his two friends Kotegawa and Kudou find themselves in bizarre battles that span the space-time continuum, with everything from dragons to the Shinsengumi force of the shogunate era.
An adaptation of eight Ray Bradbury stories. 1. *R is for Rocket* A group of boys dream of one day riding a rocket into space. 2. *The Screaming Woman* "When you're living on a street like I'm living on, you just don't think awful things are going to happen. Like shooting, or stabbing, or burying people under the ground, practically in your back yard. And when it does happen, you don't believe it." 3. *The Fog Horn* The sea is full of ancient wonders, perhaps even beyond human understanding. And once a year, the sounds of a fog horn reach them... 4. *The Lake* Even after years away from the beaches of his childhood, the memories of a young man still remain when he returns. 5. *Come Into My Cellar* It seems innocent enough when Mary's brothers receive in the mail their order of mushrooms to grow in the basement, but as the day goes on her suspicions rise. 6. *Homecoming* Everyone's coming for All Hallow's Eve, which only serves to remind Timothy how much he feels like the family's black sheep. 7. *Jack-in-the-Box* Her house is the world; her deceased father, God. Donna is wildly intrigued by what lies beyond those walls even though her Mother and teacher assure her that there's only death. But... what does "death" mean? 8. *The Rocket Man* Doug's father is a Rocket Man, home at last after a three-month trip. Turns out that working in space isn't as wonderful as it seems, and yet it keeps calling him back.
Shouko Uranai is a master fortune teller who can solve any problem brought before her. Except for her own, of course, which appears in the form of a young boy.
It is 1943 in Soviet Russia during the war. Nadya, an officer, and Vasenka, a witch, are looking for their allies. All they can do is walk until they find them. In the mean time, they get into silly little adventures and experience some weird stuff.

