A swordless “swordsman” and a self-described “schemer” who embark on a quest to obtain twelve peculiar masterpiece blades. Featuring a gatefold color insert, beautiful interior art, and copious bilingual footnotes, this hardcover edition is the first of a quartet scheduled to collect the entire original run. Brimming with action, romance, and unexpected wisdom, often as tongue-in-cheek as The Princess Bride, and shot through with ninjas, samurais, and secret moves, Sword Tale is Musashi for a new generation and a gift for any fan of adventure. (Source: Kodansha USA)
An aspiring novelist witnesses a tragic death, but that is only the beginning of what will become a string of traumatic events involving a lonely elementary school girl. *“Looking back on it now, I realize that incident is what turned me into the novelist I am today. An author is someone who creates tales, but an aspiring author is someone who lies, and nothing more. This incident happened ten years ago, when I was in college, and merely an aspiring author. If those events never took place I wouldn’t have become much of anything at all, which is why I think I need to thank her, thank that girl …”* (Source: Kodansha USA)
Nothing could have thrilled Kimihiro more than stumbling upon the bizarre wish-granting shop of the beautiful but unnerving Yûko Ichihara, who solemnly promises to make the spirits plaguing Kimihiro go away just as soon as her fee–rendered in daily afternoon chores at her shop–is paid in full. Of course, the thrill wears off as soon as Kimihiro realizes that his payment plan bears a disturbing resemblance to indentured servitude . . . eternal indentured servitude. Still he soldiers on, ready for whatever number of adventures lie ahead. But in Kimihiro’s case, three may not be the charm! His first assignment–to procure a pair of fake eyeglasses–is exceptionally pointless, even by Yûko’s standards. Or at least it seems that way, until Kimihiro watches a woman throw herself into traffic. He soon discovers that the doors of bespectacled perception can swing both ways. Next, when a classmate seeks help solving a mystery involving text messages from the dead, Kimihiro is glad to play Sherlock. But he must turn to Yûko to determine whether the root of the riddle is otherworldly shenanigans, deceit, or murder. Finally, however ready, willing, and able Kimihiro thinks he is to face the most unusual of circumstances, he still finds himself completely bewildered by the stranger who chases away his darkest spirits, condemns Yûko as a craven charlatan, and offers Kimihiro a way out of his preternatural predicament–and a fortune besides. (Source: Del Rey)
After clearing the game Peccata for the twelfth time, Kim Jinhwan finds himself inside its world as Adrias Cromwell, a weak and cowardly character who always ends up dead! With six months left until he gets killed along with his master for practicing forbidden magic, Adrias starts training and gathering corpses to better his necromancy, determined to survive. But will this long-time gamer's necromancy skills and pre-existing knowledge be enough to change the sequence of events? (Source: Tapas)
Around midnight, under a lonely street lamp in a provincial town in Japan, lies a white woman, a blonde, alone, robbed of all four limbs, yet undead. Indeed, a rumour’s been circulating among the local girls that a vampire has come to their backwater, of all places. Koyomi Araragi, who prefers to avoid having friends because they’d lower his “intensity as a human,” is naturally sceptical. Yet it is to him that the bloodsucking demon, a concept “dated twice over,” beckons on the first day of spring break as he makes his way home with a fresh loot of morally compromising periodicals. (Source: Kodansha USA)
Living by himself in the city, Tarou Tsubaki runs into his once-divorced childhood friend, Hiraiwa, who lives with his daughter, Fumio. Their unexpected encounter puts into motion many changes in Tsubaki's life. Tsubaki-kun fits in perfectly with Hiraiwa and his daughter, and over time, colorful bonds begin to form between Hiraiwa's family and Tsubaki. *Tsubaki's Diary* is a tender account of the vibrant and empathetic connections that form in everyday life. (Source: Juné Manga)
**Volume 1:** Before we witness the series’ climactic showdown in the third volume of the End Tale—each part of which forms its own cohesive whole—narrator Araragi wrestles with a crucial bit of history that had turned him into the loner we met at the very beginning, who opined that friendships only lowered his intensity as a human. What initiates his pilgrim’s progress of a reckoning is his first encounter, at school, with the mysterious freshman Ogi Oshino, self-described niece of the equally enigmatic aberration expert Mèmè, and the book’s opening chapter is a harrowing standalone novella of a who-dunit involving a locked room of sorts. Our increasingly well-adjusted hero kept on beingdecent at one thing even when he was just hanging on, but this forte, an unlikely aptitude for math, of all things, becomes the focus of a cheating scandal and a web of recollections that forces him to come to terms with, what do you know, his capacity to connect to people. **Volume 2:** When an old flame who gave up on life and chose to go up in flames—because he wanted to leave you but couldn’t—comes crawling back after four hundred years, you might not appreciate it, especially if you’re in a new relationship. But nothing’s ever simple between people, and that’s even truer between monsters. For the first time in months, our heroic loser Araragi is human, parted by previous events from the ex-legendary vampire bound to his shadow. Before he, the second-ever thrall of the former Kissshot, can resume his partnership with the donut-loving waif that she’s turned into, she must make a choice—about that first-ever. Before the End Tale can end, some loose ends must be tied, and in this volume, the fixer Gaen calls in her favor, requesting an introduction to her niece; the errand of the amulet that Araragi ran with Kanbaru comes into crisp focus; and the time-traveling and -spanning Dandy and Demon Tales see their devastating resolution. **Volume 3:** No good deed goes unpunished, they say, and so does friendship and lowering your intensity as a human, they don’t say—alas, for all his literally painful hustle and inveterate need to save others, our brave fool of a hero ends up in hell, a conception of the inferno in its full Buddhist glory, and muses (lol) if there’s a return ticket. Told in three chapters, the final part of End Tale concludes the story proper and resolves the series’ panoply of ongoing mysteries: the dues of a do-gooder for relying on a power not his own, the identity of a shady transfer student, the outcome of a class president’s questing abroad, and even the true name of a park. Araragi, indeed, is the one who knows, but along the way he meets old faces, really every last one of them, who aid him on his journey for understanding, and perhaps for salvation, and you for one might not be surprised if he had another rendezvous with an erstwhile “cloistered princess” before it—guess what it is—sees an end. (Source: Kodansha USA)
Circling back to a middle school girl’s apotheosis, if we can call it that, in OTORIMONOGATARI, and the mortal threat it poses to the hero and his girl, this “Season Two” finale is narrated, for the first time in the series, by a grown-up—but if the word conjures a sense of reliability, of stability and certainty to you, dear reader, then the lesson to take home from this is to trust no one. Because the teller of the tale, who has been summoned by the heroine to defuse the situation, despite having been her nemesis since the very outset of the series, is—in the absence of the equally shady adult, Oshino, who at least was an expert—none other than his college frenemy, the fake ghostbuster who doesn’t believe in ghosts, the shameless swindler Deishu Kaiki. And it is indeed a con that he agrees to perpetrate, uncharacteristically pro bono, on a wrathful god—a mythic undertaking if true, which it may be, when a liar among liars holds that his story, like any other, is all a lie. But maybe not, when a man who claims to be wise in the ways of the world sounds just as self-conscious as his adolescent counterparts or a Russian anti-hero. (Source: Kodansha USA)
A certain middle school girl has a fondness for hats, which serve as a line of defence against eye contact along with the overlong bangs she’s worn ever since she was little. Speaking in fits and starts when she doesn’t fall completely silent, her go-to line is “I’m sorry,” and she’s given to referring to herself in third person. Nadeko Sengoku is pretty, and not just cute. (Source: Kodansha USA)
A collection of over a dozen short stories for the hit anime by Kunihiko Ikuhara (Sailor Moon, Revolutionary Girl Utena, PENGUINDRUM)! After accidentally breaking a statue of a mythical kappa, junior high students Kazuki, Toi, and Enta are transformed into kappa themselves as punishment by Keppi, prince of the Kappa Kingdom. Keppi has a task for the boys if they want their bodies back: work for him to hunt down zombie kappa born of twisted human desires. Even scarier, though? They’re going to have to expose their own deepest fears and desires to each other to do so! Explore this surrealist modern folktale--a fan-favorite anime in 2019--like never before in this collection of all-new short manga by various creators! (Source: Seven Sea)
Just when we thought the darkness menacing the town had been identified, named, and tamed, clear and unclear mysteries of seasons past looming or surfacing, then resolving, not without tears, not without bittersweetness, of course, but satisfyingly, in a tripartite finale, all loose ends tied up into, or at least with, a bow… The End Tale continues—if only for one last time, in a bonus stage for the ages, as our softie of a protagonist who wished for all parties involved, including himself, maturely enough, to end up happy, sees his reflected image freeze in a mirror and regretfully, regrettably, reaches for it to find himself through the looking glass. In an alternate reality where bits of the world have been flipped around, the hero comes face to face with the hidden side(s) of familiar faces, along with author NISIOISIN, whose bravura attempt to reimagine character possibilities concludes, with signature flair, the MONOGATARI series proper—thank you for reading. (Source: Kodansha USA)
How far does one go to help a lost child? In the case of returning narrator Araragi, the answer is too far, across the veil of time. Dutifully (if unknowingly) following up on Hachikuji’s cheeky foreshadowing, he concerns himself with his young lady friend and her fate in this instalment of the cult-hit series, heroically unable, once again, to find his own way home. Thus the tale is also, or more so, about the journey itself, the dark honeymoon of a trip he takes into the past with the dweller in his shadow, Shinobu. Even among a cast that routinely disrespects chronology with their meta-commentary, she takes the cake, or the doughnut, by rewinding the clock for a perverse road movie, one that by and large goes nowhere, spatially. It’s Kabuki not as in the theatre, but with the character for “tilt”—as in a slanted attitude toward the world, the posture of a bohemian. Or, perhaps, of a legendary vampire who once sought death, and of a high school senior who once tuned out life doing their dandy best to attend to an embarrassing wealth of aberrations in a provincial town. (Source: Kodansha USA)

