Haikyu!!

Haikyuu!!
ハイキュー!!
100 Works found
Shonen Jump

After losing his first and last volleyball match against Tobio Kageyama, “the King of the Court,” Shoyo Hinata swears to become his rival after graduating middle school. But what happens when the guy he wants to defeat ends up being his teammate?!

Shonen Jump

After losing his first and last volleyball match against Tobio Kageyama, “the King of the Court,” Shoyo Hinata swears to become his rival after graduating middle school. But what happens when the guy he wants to defeat ends up being his teammate?!

Shonen Jump

After losing his first—and last—middle school volleyball match against Tobio Kageyama, “the King of the Court,” Shoyo Hinata swears to become his rival. But the guy he wants to defeat ends up becoming his teammate at Karasuno High School! The two will have to prove themselves capable of playing together if they want to have a future playing volleyball.

Shonen Jump

Karasuno’s training camp kicks off with a bang, and the moment they’ve all been waiting for finally arrives—the revival of the long-standing rivalry between the Cats and the Crows! Karasuno’s practice games against Nekoma reveal all the cracks in their teamwork, and they’d better patch things up if they’re to stand a chance in the Inter-High qualifiers. Team Karasuno realizes that their chances are even slimmer when they see who they’re up against in their block: Aoba Johsai and the Iron Wall of Date Tech!

Shonen Jump

After proving themselves to be the ultimate combination in their practice match against Kei Tsukishima, Kageyama and Hinata are finally allowed to join the club! Hinata’s true power—to perfectly time his spikes with his eyes closed—is awakened, and nothing can seem to stop this crazy setter-spiker duo. Now their skills are about to be put to the test at a practice game against one of Kageyama’s former teammates from middle school, Tohru Oikawa.

Shonen Jump

After proving themselves to be the ultimate combination in their practice match against Kei Tsukishima, Kageyama and Hinata are finally allowed to join the club! Hinata’s true power—to perfectly time his spikes with his eyes closed—is awakened, and nothing can seem to stop this crazy setter-spiker duo. Now their skills are about to be put to the test at a practice game against one of Kageyama’s former teammates from middle school, Tohru Oikawa.

Shonen Jump

Karasuno has successfully defeated Tohru Oikawa and Aoba Johsai in their practice match, but the team’s future doesn’t look so bright. The match uncovered serious holes in Karasuno’s defense, which would be fatal in a real game! What they need is a defense expert, a libero, to cover their holes for them. It turns out Karasuno does have a libero named Yu Nishinoya, but he was suspended for one week for violent behavior! And he’s even shorter than Hinata!

Shonen Jump

The Inter-High match between Karasuno and Aoba Johsai continues. Star setter Tohru Oikawa has figured out the secret behind Kageyama’s and Hinata’s quick sets and has them on the ropes! When Kageyama loses his cool, he ends up getting benched and is subbed out by none other than third-year Koushi Sugawara. And Tadashi Yamaguchi is brought out as a pinch server! Will Karasuno’s new approach be enough for them to seize control of the game and win?

Shonen Jump

Karasuno has successfully defeated Tohru Oikawa and Aoba Johsai in their practice match, but the team’s future doesn’t look so bright. The match uncovered serious holes in Karasuno’s defense, which would be fatal in a real game! What they need is a defense expert, a libero, to cover their holes for them. It turns out Karasuno does have a libero named Yu Nishinoya, but he was suspended for one week for violent behavior! And he’s even shorter than Hinata!

Shonen Jump

The training camp kicks off with a bang! Hinata and his teammates train their hearts out in preparation for the practice game against Nekoma, but they’ll need to polish their receiving skills if they want to win. After all their hard work, the moment they’ve all been waiting for finally arrives—the revival of the long-standing rivalry between the Cats and the Crows! And Nekoma’s starting setter looks vaguely familiar…

Shonen Jump

Hinata boldly declares that he won’t close his eyes for the Freak Quick anymore, but Kageyama isn’t having any of it. The two of them fight, setting the entire team back in the practice game. But after coming face-to-face with how polished the Tokyo teams are, Karasuno realizes that even with extra practice, the road to new skills and a better-prepared team is still long. Looking for new ways to fight in the air, Hinata goes to Fukurodani’s ace, Kotaro Bokuto, for some help.

Shonen Jump

The training camp kicks off with a bang! Hinata and his teammates train their hearts out in preparation for the practice game against Nekoma, but they’ll need to polish their receiving skills if they want to win. After all their hard work, the moment they’ve all been waiting for finally arrives—the revival of the long-standing rivalry between the Cats and the Crows! And Nekoma’s starting setter looks vaguely familiar…

Shonen Jump

After Karasuno loses all of their practice games against Nekoma, the cracks in Karasuno’s teamwork are more apparent than ever! With Inter-High qualifiers looming over them, Hinata, Kageyama and the rest of the team will have to work hard to be able to stand a chance. But with two of the top four schools in their qualifier block, Karasuno’s chances look slim. How will they overcome this challenge when just thinking about their second opponent, Date Tech, makes Karasuno’s ace, Asahi Azumane, tremble in fear?

Shonen Jump

After Karasuno loses all of their practice games against Nekoma, the cracks in Karasuno’s teamwork are more apparent than ever! With Inter-High qualifiers looming over them, Hinata, Kageyama and the rest of the team will have to work hard to be able to stand a chance. But with two of the top four schools in their qualifier block, Karasuno’s chances look slim. How will they overcome this challenge when just thinking about their second opponent, Date Tech, makes Karasuno’s ace, Asahi Azumane, tremble in fear?

Shonen Jump

Karasuno fights their way through the preliminaries and wins, earning them a spot in the October qualifier rounds of the Spring Tournament. Their first opponent is Johzenji, an unorthodox team of partiers that leaves Karasuno baffled about how to counter them! And when Karasuno’s captain, Daichi Sawamura, is injured in the quarterfinal round, Chikara Ennoshita steps up to replace him. Will this often-overlooked team member be able to bring the team to the semifinals?

Shonen Jump

It’s Karasuno vs. Aoba Johsai for the Spring Tournament qualifier semifinals, and Aoba Johsai has the momentum in the final two sets. With their backs against the wall, Karasuno digs deep and throws their greatest efforts into their rally. Will they be able to take the rally and overcome the Great King?

Shonen Jump

After having overcome the Iron Wall of Date Tech, it’s finally time for Karasuno to have their rematch with Aoba Johsai! Kageyama and Karasuno claimed victory in the practice match, but how will they fare in a real game? Tensions run high when Tohru Oikawa gears up to crush Kageyama once and for all.

Shonen Jump

After having overcome the Iron Wall of Date Tech, it’s finally time for Karasuno to have their rematch with Aoba Johsai! Kageyama and Karasuno claimed victory in the practice match, but how will they fare in a real game? Tensions run high when Tohru Oikawa gears up to crush Kageyama once and for all.

Shonen Jump

The Inter-High match between Karasuno and Aoba Johsai continues. Star setter Tohru Oikawa has figured out the secret behind Kageyama and Hinata’s quick sets and has them on the ropes! When Kageyama loses his cool, he ends up getting benched and is subbed out by none other than third year Koushi Sugawara! Will Karasuno’s new approach be enough for them to seize control of the game and win?

Shonen Jump

The Miyagi Prefecture qualifier-round finals continue with Tsukishima and Nishinoya leading the defense against Shiratorizawa and their super ace, Ushijima! The game heats up in a tense back-and-forth, with both teams refusing to give way to the other and no room left for error. As the sets drag on and both opponents become physically and mentally exhausted, which one will prevail and move on to Nationals?

Shonen Jump

The Inter-High match between Karasuno and Aoba Johsai continues. Star setter Tohru Oikawa has figured out the secret behind Kageyama and Hinata’s quick sets and has them on the ropes! When Kageyama loses his cool, he ends up getting benched and is subbed out by none other than third year Koushi Sugawara! Will Karasuno’s new approach be enough for them to seize control of the game and win?

Shonen Jump

The semifinals of the Tokyo Area Qualifiers for the Spring Tournament wrap up with Nekoma’s matches against Fukurodani and Nohebi! Will the Cats be able to take down the Owls and Snakes?! Meanwhile, with the Qualifiers out of the way, Kageyama has been invited to participate in the All-Japan Under 19 Youth Training Camp, while Tsukishima has been invited to a prefectural rookie training camp!

Shonen Jump

The Inter-High match between Karasuno and Aoba Johsai continues. Karasuno has dragged the game into a third set and is struggling to keep up their momentum. In a desperate move, Coach Ukai decides to bring out Tadashi Yamaguchi as a pinch server! Could this be the push Karasuno needs to keep the team’s hopes alive and beat Aoba Johsai?

Shonen Jump

The Inter-High match between Karasuno and Aoba Johsai continues. Karasuno has dragged the game into a third set and is struggling to keep up their momentum. In a desperate move, Coach Ukai decides to bring out Tadashi Yamaguchi as a pinch server! Could this be the push Karasuno needs to keep the team’s hopes alive and beat Aoba Johsai?

Shonen Jump

Motivated by their heartbreaking loss to Aoba Johsai, Karasuno now works towards a new goal—the Spring Tournament! The team gears up for a trip to Tokyo for a training camp with some of the top teams in Tokyo, including Nekoma, but there’s something they need to do first…pass their finals! Hinata, Kageyama, Nishinoya and Tanaka are all at risk of not being allowed to go. What are they going to do?!