Play a game with me―― If your heart pounds, then you lose the psychological warfare love comedy! The last day of the first semester. Being tired of everyday, and simply digesting each day, a high school student, Kashima Hayate receives a confession from the class idol, Fujinomiya Shirayuki. However, the next instant, Hayate is time-leaped to September 1st, from the beginning of summer vacation to when it had already ended! Shirayuki’s true identity is that of a ‘time thief’ who uses her good looks to deceive people and steals their ‘time’ with a mysterious hourglass. Hayate, who had his entire summer vacation stolen from him, decides to challenge her to a fierce psychological warfare to regain his ‘time’ of one month. If your heart pounds during your date, then you lose ‘time’ in the ‘time contest game’. This is the story of me, regaining my youth after the summer vacation of my first year at high school was stolen. Source: NU
The manga chronicles the days of Sumire, a lively 16 years old girl. However, Sumire is not a common girl: she is a life-sized marionette, controlled by an old man in black clothes. Sumire seems unaware of her puppet nature, although the rest of the cast are very aware that she is a marionette, but they become more or less accustomed to her weird nature.
Years after the events of Getter Robo/Shin Getter Robo, Hayato Jin is the leader of NISAR; a private owned research and weapons development organization based in Japan. He, and Professor Tachibana, have been developing various weapons and building up their forces to deal with a threat that started fifteen years ago: the mad scientist Rando. When Rando's forces begin their terrorist operations around the world, NISAR begins its search for exceptional soldiers to pilot their super weapon, the Getter Robo.
A drama CD adaptation of Steins;Gate: Aishin Meizu no Babel, an alternate take on the original Steins;Gate story, told from Makise Kurisu's point of view, being illustrated by Shinichirou Nariie. After meeting Okabe Rintarou and the rest of the Lab Members, Kurisu reflects on her past with her estranged father and seeks to set things right with him, not knowing of the fate that awaits her.
Toba Yousuke sensei went to Town Alp to start afresh. He got lost and met a strange guy, Suga Kazuhiro, who went to pick him up. The folks in the town were extremely friendly, except for Kazuhiro. Because his room in the clinic collasped, Toba had to stay in Kazuhiro's huge house for a while. What were the reasons behind Kazuhiro's personality? What happened to Toba that made him to come to this town? With hidden pasts, both of them slowly found their ways into each other’s heart. *Note: Includes one extra*
Fuuko is a happy and cheerful girl. One day, two cousins, Daiya and Ichi, move into the apartment upstairs. Cold Ichi and mischievous Daiya gave a very bad first impression. All three are going to the same school as well. How will Fuuko's high school life turn out?
There are currently nine magic high schools affiliated with the National University of Magic throughout the country. In an effort to address the current limitations, magic high schools are trained to the highest degree, while they are trying to increase the limited pool of instructors. For that purpose, a measure was put in place so as to fuel the student's aspirations through competitions between the 9 magic schools. The largest of these is the summer Nine Schools Competition. It is a nationwide magic high school magic tournament. Every year a selection of magic high school students from across the country meet, putting their pride on the line, and unfold a story of frustration and glory. With a huge crowd including not only government officials and those interested in magic but also businesses, overseas companies, researchers and scouts, this is the greatest stage for magic high school students to shine. This year too, the curtains of that momentous event will be raised again.

