This is regarded as the chapter where "the best situation has been provided," but it takes the courage of a certain character to change the course. This will answer everything, however there is one chapter left - Matsuribayashi-hen. (Source: Wikipedia)
Second-year high school student Rakuro Hizutome loves nothing more than finding so-called “trash games” and beating the crap out of them. When he decides to change things up by playing a new, “god-tier” VR game known as Shangri-La Frontier (a.k.a. SLF), he does what he does best: min-maxes, skips the prologue, and jumps straight into action! Rakuro may be a seasoned gamer, but a meeting with an old rival will change the fate of every SLF player forever. Clad in nothing but shorts and a bird mask, Rakuro (player name: Sunraku) launches into the world of SLF. Things are going well at first as he takes down a goblin, a bunny, and even a python. But then Sunraku comes up against a huge, hard-hitting wolf known as Lycagon the Nightslayer. Will Sunraku’s years of “trash game” experience be enough, or is he about to suffer a rude awakening just a few hours into his SLF adventure? *Source: Kodansha USA*
One fateful day, all of humanity was petrified by a blinding flash of light. After several millennia, high schooler Taiju awakens and finds himself lost in a world of statues. However, he’s not alone! His science-loving friend Senku’s been up and running for a few months and he's got a grand plan in mind—to kickstart civilization with the power of science! (Source: VIZ Media) *Note: Shueisha published its 27th volume on April 4, 2024. This volume contains the one-shot Dr. STONE: TERRAFORMING and the mini-series Dr. STONE 4D SCIENCE.*
Battler assumes control of the sixth game, wielding his new golden truth as he parries the logical blows of the detective-and-witch, Erika Furudo. For Battler, what began as a contest over the existence of magic has become a fight to revive the fiery, vibrant Beatrice of his early clashes on the game board. The logical loops and rules of the game were already complex, but now as the game master, Battler must quickly learn how to shape the events to his and Beatrice's ultimate ends without getting locked in a closed room by Erika, the Witch of Truth! (Source: Yen Press)
Kojima seeks to befriend the class outcast, and soon learns of Nakahara's troubled family life - of his uncaring, abusive father and mentally unstable mother. As Kojima yearns to somehow comfort Nakahara, he gradually becomes aware that his feelings for the other boy arise from more than mere sympathy. When Nakahara declares his own romantic feelings for Kojima, their relationship becomes one of sexual exploration as they face their first steps into adulthood together. (Source: DMP) *Note: includes four extra chapters.*
After her parents get divorced, Ann Uekusa and her mother move from Tokyo to rural Shimane. Accustomed to the anonymity of city living, Ann can't get used to the almost overbearing kindness of the people in her mother's hometown. But when personal tragedy strikes, Ann discovers how much she needs that kindness. (Source: VIZ Media) *Notes: \- Won the 50th Shogakukan Manga Award for shoujo manga in 2005 and was adapted into a movie in 2008. \- Includes six bonus chapters.*
Time holds little meaning for Beatrice the Millennial Witch. Replaying the events leading up to the Golden Banquet again and again only gives her more opportunity to play with her new favorite toy, Battler Ushiromiya. The boy's will to resist the witch remains strong as the curtain rises for a third time on the Ushiromiya family's annual reunion. But as Beatrice pulls more and more players into the game, the strain on Battler's defenses is evident. Do the other members of his family hold the key to solving the witch's riddle and sealing her defeat?! (Source: Yen Press)
Struggling with the idea of living alone and adjusting to the effects of her previous book’s success, this follow-up to the award-winning autobiographical comic continues the author’s quest for self-acceptance and love. (Source: Seven Seas Entertainment) *Note: Includes three extra chapters and the one-shot “Chika-chan no Yuuutsu”.*
Light novel adaptation of Kimi ni Todoke, written by Kanae Shimokawa.
Young Mitsuki loves singing and dreams of becoming a pop star. Unfortunately, a malignant tumor in her throat prevents her from pursuing her passion. However, her life turns around when two surprisingly fun-loving harbingers of death appear to grant Mitsuki a temporary reprieve from her illness and give her singing career a magical push start. (Source: VIZ Media) *Note: \- Includes 11 extra chapters. \- Volume 2 Includes the one-shot "Ginyuu Meika (吟遊名華)"; Ribon 2001-11*
All pure-blooded vampire Ha-Yan Park wanted to do was live a normal life. But the rise of half-bloods ten years ago transformed the world into a dangerous and frightening place—robbing her of her one true wish. Determined to return Korea to how it used to be, Ha-Yan teams up with local police captain Eun-Tae Hwang to wipe out the bloodthirsty killers in a tale of hot-blooded romance and revenge. (Source: Yen Press, edited) *Note: Includes three extra chapters.*
Subaru Mikazuki is a writer who lost both parents in an accident. He rarely goes outside and finds interacting with people an annoyance because they intrude on his imagination. However, his encounter with a stray cat gives him inspiration for a new novel. As Subaru and Haru grow closer, Subaru slowly finds his world expanding, as Haru helps him remember what having a family is like. (Source: Lezhin)

