*"Hanako-san, Hanako-san... are you there?"* At Kamome Academy, rumors abound about the school's Seven Mysteries, one of which is Hanako-san. Said to occupy the third stall of the third floor girls' bathroom in the old school building, Hanako-san grants any wish when summoned. Nene Yashiro, an occult-loving high school girl who dreams of romance, ventures into this haunted bathroom... but the Hanako-san she meets there is nothing like she imagined! Kamome Academy's Hanako-san... is a boy! (Source: Yen Press)
In the mysterious, RPG dungeon-like Tower, Confucius Kim lives a mundane existence, envying all the star hunters. One day, his wish for more is granted with a legendary skill to copy others’ abilities… at the cost of his life. Before he can make sense of it, he’s killed by the #1 hunter, the Flame Emperor! But this activates his skill and now he’s copied a new one, the ability to travel back in time upon death. How will Confucius use these skills to outplay the competition and rise to the top? (Source: Tapas)
In Tokyo, an unchanging despair is lurking. Mysterious man-eating beings, ghouls, run rampant in Tokyo. Living hidden during everyday life, the existence of ghouls, whose true identities are shrouded in mystery, permanently terrorizes Tokyo's residents. At CCG, the sole institution that investigates and resolves cases related to ghouls, Haise Sasaki has been assigned a certain mission. While dealing with the unruly four problem children known as "Quinx", Haise's days of suffering begin...?! *Note: Includes one extra chapter and the one-shot "Tokyo Ghoul: Joker".*
*Book 1 of the Seishun Buta Yarou series.* Out of sight, out of mind! Bunny girls do not live in libraries. This is simply common sense. And yet, that's exactly where Sakuta finds one in the wild. More bewildering is who the bunny girl is: Mai Sakurajima, a girl one year older than Sakuta, famous at their school for her acting career even though she's currently on break. To top it all off, it seems like no one else in the library can see Mai at all, no matter what she does or...wears. Wanting to find out more about this mystery and maybe get a little closer to this beautiful upperclassman in the process, Sakuta launches an investigation to discover why an unforgettable bunny girl keeps becoming totally invisible. (Source: Yen Press)
The year is 2095. Magic has been tamed as another form of technology, and the practice of magic is now a rigorous discipline. Brother and sister Tatsuya and Miyuki Shiba are just about to start their first year at the renowned First Magic High School of Japan. But the school's ironclad rules mean that the brilliant Miyuki enters the prestigious Course 1, while her older brother, Tatsuya, is relegated to Course 2--and that's just the beginning of their troubles! (Source: Yen Press)
The Social Welfare Agency in Italy is not what it seems. Yes, it rescues young girls who have been brutalized, but it then brainwashes them and turns them into ruthless killers for an elite and secret counter-terrorism unit for the Italian government. Enter a young girl named Henrietta. After witnessing the savage murder of her family and barely surviving, the Agency takes her in and repairs her injuries using the latest in cybernetic technology. All traces of Henrietta's past are wiped from her mind, as she becomes one of the Agency's most lethal assassins. (Source: Seven Seas Entertainment)
Sakurai, who works for an ad agency, bumped into a young man on his way home. He dropped some business materials and a magazine and messed them up. Luckily, the young man happened to have the same magazine and offered Sakurai to hand it over, so Sakurai followed him to his house. The young man, Minagawa Youichi, was a college student and owned a big old house, which was used as a boarding house. Sakurai thought Minagawa was unsociable and hard to go along with, but somehow he started to visit his house frequently and...
Upon his father's death, Akihito Kuze became a viscount at the age of 10. His smart, handsome young butler Tomoyuki Katsuragi has since managed all affairs pertaining to the viscountcy perfectly. The talented and charismatic Katsuragi is very popular in their social circle; but as Akihito grows older, he becomes colder and more distant by the day - though still as faithful to the Kuze household as he has ever been. Akihito is now a young man, and desperately in love with Tomoyuki. He determines to discover the reason behind his butler's inexplicable behaviour, and this is where their story begins... (Source: SuBLime)
Boyish high school girl Aizawa Tomo finally manages to tell her childhood friend Jun that she’s got a crush on him. Unfortunately, her confession goes right over his head—he didn’t even realize she was a girl until junior high, and even now, Jun still thinks of her as a bro! How can Tomo-chan possibly convince him otherwise and win Jun’s heart? (Source: Seven Seas Entertainment) *Notes: \- Originally published daily on Twi4. The volume release compiled the series into 51 chapters. \- Includes 8 sets of bonus pages, where each set is considered a chapter; each volume contains a set.*
The spunky Lady Dillion didn't realize she was the villain of a romance novel until she encounters Marquess Cedric. Seeing him jogs a dormant memory of the novel's plot, in which her beloved younger sister dies in childbirth after marrying Cedric. Determined to prevent this, Dillion marries him herself, but what fate awaits her when she knows he's meant to fall in love with the real female lead later? In this marriage of convenience, it seems nothing turns out quite how either of them expects... (Source: Tapas) *Note: Includes 18 extra chapters.*
Fushimi Inari has a hopeless crush on her classmate Tanbabashi. One day, while trying to interact with him, she accidentally humiliates him in front of the whole class. He refuses to accept her apologies, and, to make matters worse, she discovers that he probably has a crush on their incredibly cute classmate Sumizome. She has all these things in mind when she is summoned by Uka-no-Mitama-no-kami, a pale fox goddess. In return for rescuing a little fox-spirit creature before school that day, the goddess offers to grant a single wish of Inari's. Without thinking, she blurts out that she wants to be Sumizome. As one might expect, this wish does not go nearly as well as Inari had hoped, and the kindly goddess breaks a goddess-rule to give Inari the ability to change herself back. Now, Inari can change her own shape at will, and using her new skill is very tempting as she keeps trying to win Tanbabashi's heart. But if Inari flaunts her ability, both she and the goddess might end up in trouble with Amaterasu!
After hitting her head particularly hard one day, Duke Claes' daughter, Katarina, suddenly recalls all the memories of her past life: that of a teenage Japanese girl. Just before her untimely death, this girl recalls playing an otome game... that is exactly like the world she's living in now! She is now Katarina Claes, the antagonist of the otome game, who nastily hounded the protagonist until the end. Knowing all the possible outcomes of the game, she realizes that every single possible route ends with Katarina being murdered or exiled! In order to avoid these Catastrophic Bad Ends, she has to use her knowledge of the game and her own wiles, starting with breaking off this engagement with the prince... Will Katarina survive while making her way through this world, where bad flags trip at every turn? Find out in this reverse-harem rom-com, led by everybody's favorite villainess! (Source: J-Novel Club)

