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Apocalypse Bringer Mynoghra

Isekai Mokushiroku Mynoghra: Hametsu no Bunmei de Hajimeru Sekai Seifuku
異世界黙示録マイノグーラ ~破滅の文明で始める世界征服~
이세계 묵시록 마이노그라
Khải huyền dị giới Mynoghra: Chinh phục thế giới từ nền văn minh suy tàn
Mynoghra, Annonciateur de l'Apocalypse
Апокалипсис Миногры: Покорение другого мира начинается с разрушенной цивилизации
ไมนอกรา บันทึกวันอวสาน(ต่าง)โลก ~พิชิตใต้หล้าด้วยอารยธรรมแห่งหายนะ~
异世界默示录米诺戈拉
異世界默示錄米諾戈拉 ~從滅亡的文明開始的世界征服~
12 Works found
Bedridden and abandoned, Takuto Ira spent his days in the hospital trying to beat the illness that was slowly killing him. His only solace lay in the nation management strategy game Eternal Nations, where he had built a reputation as the greatest player to ever live. After succumbing to his disease, Takuto awoke within the game next to Atou—the Hero unit for his favorite civilization, Mynoghra. Now they’ll set out to conquer the world together (again), one unit, settlement, and level at a time!
Bedridden and abandoned, Takuto Ira spent his days in the hospital trying to beat the illness that was slowly killing him. His only solace lay in the nation management strategy game Eternal Nations, where he had built a reputation as the greatest player to ever live. After succumbing to his disease, Takuto awoke within the game next to Atou—the Hero unit for his favorite civilization, Mynoghra. Now they’ll set out to conquer the world together (again), one unit, settlement, and level at a time!
The tendrils of Mynoghra’s influence creep across the southern continent as Takuto, Atou, and the dark elves continue to expand their evil—yet peaceful—nation. But their efforts have not gone unnoticed. Saint Soalina of Blooming Burials receives an omen about a calamity in the south and dispatches a reconnaissance team to investigate the forest Takuto and his subjects call home. Facing its first incursion, will the budding nation of Mynoghra stand on its own two feet? Or will it be game over before the fun has even begun…?
The tendrils of Mynoghra’s influence creep across the southern continent as Takuto, Atou, and the dark elves continue to expand their evil—yet peaceful—nation. But their efforts have not gone unnoticed. Saint Soalina of Blooming Burials receives an omen about a calamity in the south and dispatches a reconnaissance team to investigate the forest Takuto and his subjects call home. Facing its first incursion, will the budding nation of Mynoghra stand on its own two feet? Or will it be game over before the fun has even begun…?
Smooth negotiations with Phon’kaven have sown the seeds for Mynoghra’s first ally! To learn a bit about their new neighbors, Takuto sends a delegation on a diplomatic mission to the city of Dragontan. Caria and Maria, flanked by three overzealous combat medics, manage to cause only one international incident in the process…and their intel prompts Takuto to shore up Mynoghra’s own defenses. As the sourceless attacks on Dragontan increase by the day, Takuto deduces a far greater threat is emerging— the likes of which Mynoghra has never faced before…
Smooth negotiations with Phon’kaven have sown the seeds for Mynoghra’s first ally! To learn a bit about their new neighbors, Takuto sends a delegation on a diplomatic mission to the city of Dragontan. Caria and Maria, flanked by three overzealous combat medics, manage to cause only one international incident in the process…and their intel prompts Takuto to shore up Mynoghra’s own defenses. As the sourceless attacks on Dragontan increase by the day, Takuto deduces a far greater threat is emerging— the likes of which Mynoghra has never faced before…
A seasoned gamer like Takuto Ira can draw only one conclusion from the inexplicable events outside Phon’kaven—he isn’t about to go to war with another faction in a grand strategy game, but rather with characters from a roleplaying game. And while Atou is occupied on the Phon’kaven front line, their wicked (and peaceful) nation faces a surprise invasion! With only Isla and the warriors to defend them at home, can Mynoghra hold its own against an enemy from a different genre? The rules have changed, and the stakes have never been higher as GSG goes head-to-head with RPG…And one wrong move could spell doom.
A seasoned gamer like Takuto Ira can draw only one conclusion from the inexplicable events outside Phon’kaven—he isn’t about to go to war with another faction in a grand strategy game, but rather with characters from a roleplaying game. And while Atou is occupied on the Phon’kaven front line, their wicked (and peaceful) nation faces a surprise invasion! With only Isla and the warriors to defend them at home, can Mynoghra hold its own against an enemy from a different genre? The rules have changed, and the stakes have never been higher as GSG goes head-to-head with RPG…And one wrong move could spell doom.
In a final curse aimed at both the world that stole his freedom and Mynoghra, Flamin detonates himself. Isla huddles over Caria and Maria, grievously wounded after shielding the twins from the fiery carnage. The fallout from Flamin’s choice will not be confined to the crater left in his place. Instead, it will shatter Mynoghra from within. Swallowed by an abyss of despair and regret, the Elfuur sisters emerge with renewed hatred and unfathomable power, while Takuto—realizing all he’s lost and has left to lose—charts a terrifying new course for his wicked nation…
In a final curse aimed at both the world that stole his freedom and Mynoghra, Flamin detonates himself. Isla huddles over Caria and Maria, grievously wounded after shielding the twins from the fiery carnage. The fallout from Flamin’s choice will not be confined to the crater left in his place. Instead, it will shatter Mynoghra from within. Swallowed by an abyss of despair and regret, the Elfuur sisters emerge with renewed hatred and unfathomable power, while Takuto—realizing all he’s lost and has left to lose—charts a terrifying new course for his wicked nation…
With Isla slain in the climactic battle between GSG and RPG, Takuto charts a new course for his peaceful wicked nation— The ascendance victory. To win in this manner would resurrect all their fallen comrades, but it will be no easy task. If they hope to stand against the entire continent, they’ll need new weapons, facilities, territory, and citizens. But their path to victory will not go unimpeded, for Erakino and Soalina have joined forces to stop them. Backed by the Holy Kingdom of Qualia, they train their focus on the source of the continent’s evil— The king of Mynoghra himself.
With Isla slain in the climactic battle between GSG and RPG, Takuto charts a new course for his peaceful wicked nation— The ascendance victory. To win in this manner would resurrect all their fallen comrades, but it will be no easy task. If they hope to stand against the entire continent, they’ll need new weapons, facilities, territory, and citizens. But their path to victory will not go unimpeded, for Erakino and Soalina have joined forces to stop them. Backed by the Holy Kingdom of Qualia, they train their focus on the source of the continent’s evil— The king of Mynoghra himself.