Yuki wakes up to find herself in an unfamiliar manor, wearing a maid uniform and lying on a luxurious bed. Soon, she discovers five more girls, all dressed the same as her. This is the Ghost House, and the only way they can survive is to make it through the traps that lie in wait-deadly games full of blowguns, buzz saws, locked rooms, and weapons. It’s a hopeless, terrifying situation for everyone there…well, everyone except Yuki. After all, this is her career at seventeen. Do you think that’s odd? She would agree. But that’s how some people are-they earn their living playing death games.
Yuki wakes up to find herself in an unfamiliar manor, wearing a maid uniform and lying on a luxurious bed. Soon, she discovers five more girls, all dressed the same as her. This is the Ghost House, and the only way they can survive is to make it through the traps that lie in wait-deadly games full of blowguns, buzz saws, locked rooms, and weapons. It’s a hopeless, terrifying situation for everyone there…well, everyone except Yuki. After all, this is her career at seventeen. Do you think that’s odd? She would agree. But that’s how some people are-they earn their living playing death games.
Three months after the events of Candle Woods, Yuki plunges back into the world of death games. This time, she’s participating in Scrap Building, a race to escape an abandoned structure fifilled with deadly traps. But to make it out alive, she must contend with Mishiro, a haughty, pretentious player intent on getting in her way. Then time goes by, and Yuki fifinds herself in a game called Golden Bath, staring down the Wall of Thirty—a curse in the industry where misfortune befalls players around their thirtieth game. Whether the effects of the curse are real or her awareness of the phenomenon is tripping her up, one thing is for certain—Yuki is in bad shape as she contends with her toughest game yet.
Three months after the events of Candle Woods, Yuki plunges back into the world of death games. This time, she’s participating in Scrap Building, a race to escape an abandoned structure fifilled with deadly traps. But to make it out alive, she must contend with Mishiro, a haughty, pretentious player intent on getting in her way. Then time goes by, and Yuki fifinds herself in a game called Golden Bath, staring down the Wall of Thirty—a curse in the industry where misfortune befalls players around their thirtieth game. Whether the effects of the curse are real or her awareness of the phenomenon is tripping her up, one thing is for certain—Yuki is in bad shape as she contends with her toughest game yet.
Having overcome the Wall of Thirty, Yuki restores her lost fingers and makes a full recovery. Not long after, she achieves her next milestone of clearing her fortieth game, and it seems like it’s smooth sailing from here. But everything changes during Cloudy Beach—Yuki’s forty-fourth game, one packed with veteran players who have also overcome the Wall of Thirty. On the game’s isolated island venue, Yuki stumbles upon a dismembered body reminiscent of the work of that sickening psychopath from Candle Woods…
Having overcome the Wall of Thirty, Yuki restores her lost fingers and makes a full recovery. Not long after, she achieves her next milestone of clearing her fortieth game, and it seems like it’s smooth sailing from here. But everything changes during Cloudy Beach—Yuki’s forty-fourth game, one packed with veteran players who have also overcome the Wall of Thirty. On the game’s isolated island venue, Yuki stumbles upon a dismembered body reminiscent of the work of that sickening psychopath from Candle Woods…
After overcoming Cloudy B Beach, Yuki learns about a recent game that ended in a bloodbath, leaving only a handful of survivors. Resolving to investigate the catastrophe with Keito, a player she met in a previous game, Yuki uncovers the rise of another homicidal maniac. However, as she steels herself for the inevitable confrontation, she gets more bad news—this time concerning the scar on her right eye. Compounding her worries, one of her classmates begins to monitor her activities with an unsettling level of skill. Everything is set to come to a head in Halloween Night, a game in which the living and dead intersect.
After overcoming Cloudy B Beach, Yuki learns about a recent game that ended in a bloodbath, leaving only a handful of survivors. Resolving to investigate the catastrophe with Keito, a player she met in a previous game, Yuki uncovers the rise of another homicidal maniac. However, as she steels herself for the inevitable confrontation, she gets more bad news—this time concerning the scar on her right eye. Compounding her worries, one of her classmates begins to monitor her activities with an unsettling level of skill. Everything is set to come to a head in Halloween Night, a game in which the living and dead intersect.
One evening, Yuki returns home to find an arrestingly beautiful girl standing outside her apartment building—Tamamo, whom she falsely promised to accept as her apprentice during Halloween Night. Now obligated to take the girl under her wing, Yuki reluctantly begins the process of training Tamamo and fifinds herself growing attached. While this is happening, Yuki reaches out to Rinrin, a retired player who had a successful career in death games despite being blind. Well aware of her right eye’s failing vision, Yuki is eager to learn Rinrin’s techniques, but the woman’s idea for teaching them is violently eccentric: a deadly scavenger hunt on a desert island. Sometime later, Yuki takes on Royal Palace, a game consisting of brutal one-on-one sword duels. But given the importance of depth perception in the competition, will Yuki have any hope of surviving with an incomplete grasp of Rinrin’s methods and a right eye that has gone completely blind?
One evening, Yuki returns home to find an arrestingly beautiful girl standing outside her apartment building—Tamamo, whom she falsely promised to accept as her apprentice during Halloween Night. Now obligated to take the girl under her wing, Yuki reluctantly begins the process of training Tamamo and fifinds herself growing attached. While this is happening, Yuki reaches out to Rinrin, a retired player who had a successful career in death games despite being blind. Well aware of her right eye’s failing vision, Yuki is eager to learn Rinrin’s techniques, but the woman’s idea for teaching them is violently eccentric: a deadly scavenger hunt on a desert island. Sometime later, Yuki takes on Royal Palace, a game consisting of brutal one-on-one sword duels. But given the importance of depth perception in the competition, will Yuki have any hope of surviving with an incomplete grasp of Rinrin’s methods and a right eye that has gone completely blind?
Reeling from the events of Royal Palace, Yuki comes face to face with another version of herself standing outside her apartment, a hallucination created from her extraordinary skills of perception. The encounter spurs memories of her first game, Maiden’s Race, where her younger and more foolish past self sailed to victory. But the other Yuki isn’t content with taking her on a trip down memory lane; she’s dead set on seizing control of Yuki’s body and relentlessly attacks her in pursuit of that end. Unable to strike back against her spectral foe, Yuki attempts to level the playing field by asking Rinrin to set up a mock game for her and her doppelganger to compete in: Snow Room. Yuki has overcome countless foes in her career as a death game player…but does she have any hope of defeating her very self?
Reeling from the events of Royal Palace, Yuki comes face to face with another version of herself standing outside her apartment, a hallucination created from her extraordinary skills of perception. The encounter spurs memories of her first game, Maiden’s Race, where her younger and more foolish past self sailed to victory. But the other Yuki isn’t content with taking her on a trip down memory lane; she’s dead set on seizing control of Yuki’s body and relentlessly attacks her in pursuit of that end. Unable to strike back against her spectral foe, Yuki attempts to level the playing field by asking Rinrin to set up a mock game for her and her doppelganger to compete in: Snow Room. Yuki has overcome countless foes in her career as a death game player…but does she have any hope of defeating her very self?