12 Beast

12BEAST
7 Works found
Seven Seas Entertainment

Three things you should know about Touga Eita, second-year high school student and heir to the Touga-style ninjutsu dojo: First, he really, really loves video games. Second, when given a choice between heroics and saving his own skin, he will always choose the latter. Third, he’s never so much as kissed a girl. All this changes when a voluptuous girl with wings and taloned feet named Aero appears and calls on Eita to help save her people-the harpies of Re-Verse-from the merciless onslaught of giant robot monsters known as Gigas. Eita will follow his newfound harpy friend into a whole new world, filled with monster girls and fantastical creatures beyond his wildest dreams.

Seven Seas Entertainment

High school game addict and reluctant ninja Touga Eita has broken his magical gauntlet while driving the Gigas away from the harpy settlement. To fix it, Eita, Aero, and Jawea must seek out the mysterious smith of the Labyrinth. Filled with nasty traps, ancient treasures, and a curious race of minotaur’s, Eita is in for the dungeon crawl of a lifetime.

Seven Seas Entertainment

Sun, sand, and girls in bikinis playing volleyball…it’s Eita’s dream come true! Except for one little detail―these girls are half-animal. Eita’s beach fantasy quickly dissolves into a nightmare when a giant squid shows up, bringing naughty tentacles to the party. All too soon, Eita, Aero, Jawea, and Asterio must leave their beach paradise to seek out Steela, the Witch of the Deep. But first, Eita must face his murkiest opponent yet: the evil Angler!

Seven Seas Entertainment

As Indra the Serpent of the Twelve Divine Generals closes in on the merfolk town, Eita is faced with the toughest decision of his life. Should he join the merfolk in their battle–a conflict which has nothing to do with him, and where the merfolk don’t even want his help–or should he make a strategic retreat? As if this wasn’t a difficult enough choice, Steela, the Witch of the Deep, informs Eita that he will soon be forced to make an even more fateful decision!

Seven Seas Entertainment

Eita’s got a plan for taking out the invading army and their gigas–but that plan doesn’t take into account the Divine General Vajra the Dog, or its driver, the sharp-shooting Hunter. When Hunter’s counterstrike causes an ice wall to collapse, trapping Eita alone in a cave with the “lone wolf” Freki, things start to heat up… and the two of them discover an unexpected ally. The hunter becomes the hunted in Volume 5 of this monstrous fantasy adventure!

Seven Seas Entertainment

Eita and Freki have merged to form the Fang gauntlet! Now, they must figure out how to use its unique abilities to defeat Hunter and his powerful gigas and protect the werewolves–all without killing each other in the process!

Seven Seas Entertainment

Unable to escape Gamer’s assault, Eita has been captured! He seizes the chance to free himself, but finds his path blocked by the Out-person serving at Gamer’s side. Why would an Out-person work with their sworn enemies?