Stabbed by a stalker and left for dead, Gobrou awoke to find himself reborn as the weakest of creatures—a lowly goblin. But with the mysterious Absorption Skill, a power that lets him grow stronger by consuming what he defeats, he rapidly evolved beyond all reason. In no time, he had clawed his way to the top of the goblin community. Now, in a brutal otherworld where strength reigns and the weak are devoured, Gobrou begins a savage struggle for dominance. With capable subordinates and loyal allies at his side, his ferocious rise through the ranks is about to begin—a blood-soaked survival saga of rebellion, evolution, and monster mayhem! *Source: Hanashi Media, Vol. 1*
Usato, an ordinary high schooler, happens to run into two fellow students after school one rainy day. Suddenly, all three of them are engulfed in a magic circle and transported to a fantasy world. There’s just one tiny problem—Usato is simply dragged along by accident! On top of that, Usato learns that he is capable of using healing magic—an incredibly rare affinity in this new world. Now Usato must spend his days with the rescue team thugs, struggling through their hellish training regimen—learning the wrong way to use healing magic. Get ready for an eccentric otherworld fantasy filled with comedy and combat! (Source: One Peace Books)
Roxas is the protagonist of this story. Number XIII of the Organisation. He has no memories of the time before he became an Organisation member, and so as he performs missions every day, he has doubts and questions about everything around him. He is able to wield the keyblade.
History repeats itself... Or does it? St. Kleio Academy is a very exclusive school: all of the students are clones of famous historical figures such as Beethoven, Queen Elizabeth I, Napoleon, Mozart, and Freud. All of them, that is, except for Shiro Kamiya. As Shiro struggles to adapt to this unusual campus, St. Kleio's first graduate, a clone of John F. Kennedy, is killed. Are the clones doomed to repeat the fate of their genetic progenitors, or can they create their own destinies? And how does a normal boy like Shiro fit in? (Source: VIZ Media)
A spin-off novel involving two new middle-school characters, alongside the original cast from the manga.
Orchestrated by genius scientist Akihiko Kayaba, the SAO Incident created a game you couldn't leave until you beat it. One where death in the game meant death in the real world... Kirito is a survivor of SAO who now spends his time playing the new VRMMORPG Alfheim Online with his old SAO friends, Asuna and Alice. But Kirito soon finds himself caught up in a mysterious game he never expected... (Source: Yen Press)
A story focused on Saya and Hagi's past in Russia in the first years of the 20th century (1910's).
Sora, Donald, and Goofy have defeated Ansem and restored the world. But beyond the dark door—a door that had to be closed—Riku and King Mickey remain. And so the trio set off again on a new journey to find Riku and the king. As they progress through the Castle of Oblivion, encountering agents from the mysterious organization along the way, Sora and his friends begin to lose their memories. What does it mean to hold, something dear? And in the end, what path will Sora choose?! (Source: Yen Press)
Sora is a young energetic boy looking forward to exploring the world with his friends, Riku and Kairi. The threesome is working hard on completing a raft that will allow them to leave their island but one day a mysterious force causes Sora to gain a special weapon known as the Keyblade. He fights some weird monsters and gets transported to a strange town. Meanwhile, Donald and Goofy leave their castle to search for the king and the chosen one who holds the "key" to saving the world. Sora is attacked again by creatures known as Heartless but is helped out by an old man named Cid and a warrior named Leon. He eventually meets up with Donald and Goofy and they join forces to go search for his friends and the King.
Ten years before Sora fought to save the worlds, three young Keyblade wielders named Terra, Aqua, and Ventus trained in the hopes of becoming Masters one day. But everything changed on the day of Terra and Aqua's Mark of Mastery exam, and the three each set off on their own journeys that would test their friendship-and alter the course of their destinies forever. (Source: Yen Press)
The year is 1944, and the war against the Neuroi is over. The 501st Joint Fighter Wing, also known as the Strike Witches, have accomplished their goal of protecting Britannia from the alien invaders. Now that the battle is done, the Witches disband and decide to go their separate ways for some much-needed R&R. As the girls enjoy downtime in the warstricken lands of Gallia and the deserts of Africa, a new danger lurks. A mysterious alien/ human hybrid foretells of another impending invasion. Can the Strike Witches regroup in time to defeat this latest evil threat? (Source: Seven Seas Entertainment)
Kingdom Hearts II follows Sora, Donald and Goofy on their continuing quest. It has been one year since the events of Kingdom Hearts. The story begins in Twilight Town, a quite burg nestled between night and day. Sora and friends are joined by a vibrant new cast of characters, including King Mickey himself! Together, they will encounter countless dangers in worlds both familiar and brand new. (Source: Amazon)

