When high school girl Hoshino Hitomi dabbles with tarot cards she suddenly finds herself on a strange world called Gaea. With her new found friend, Van Fanel, the young prince of the devastated kingdom of Fanelia, Hitomi becomes involved in the battle against the Zaibach forces, an evil empire bent on conquering the planet. (Source: TOKYOPOP)
Tsubasa is a girl who always gets picked on and has terrible luck. She wants to become stronger, but doesn't know how...until she meets Michiru, a medical student who also happens to be the leader of the all-girl biker gang "Last Angel".
Welcome to Neo-Tokyo, built on the ashes of a Tokyo annihilated by a blast of unknown origin that triggered World War III. The lives of two streetwise teenage friends, Tetsuo and Kaneda, change forever when paranormal abilities begin to waken in Tetsuo, making him a target for a shadowy agency that will stop at nothing to prevent another catastrophe like the one that leveled Tokyo. At the core of the agency's motivation is a raw, all-consuming fear of an unthinkable, monstrous power known only as Akira. (Source: Kodansha USA)
Aboard the Advenna Avis in 1711, a group of alchemists summon a demon in the hopes of gaining eternal life. The demon gives them an elixir of immortality and the method of ending their existence by "devouring" one another. Soon after, one among them begins to devour his companions. Realizing the danger posed by staying together, they scatter across the globe. Centuries later in 1930's America, a certain federal investigator tries his best to combat the rise of organized crime during Prohibition, send a particularly infuriating terrorist to Alcatraz, and catch an outrageous thief duo. Meanwhile, the transcontinental train, the Flying Pussyfoot, begins its trail of blood across the country. In 2002, a small group of the original Advenna Avis alchemists are on a journey to find the rest of their fellow immortals. However, there is one companion they did not expect to meet again. Seemingly unrelated events, from a sleepy Italian city in the early 1700's to a modern luxury cruise ship traveling across the Pacific, reveal themselves to be far more connected than anyone could imagine... (Source: Wikipedia & MAL Rewrite)
A born exorcist, Walker's primary anti-akuma weapon is the cross that's embossed on his red, disfigured left hand, which contains Innocence. But not only does Walker destroy akuma, he sees the akuma hiding inside a person's soul! Together with his fellow exorcists fighting under the command of the Black Order, Walker leads the battle against the Millennium Earl, the evil being out to destroy mankind. (Source: VIZ Media)
• Chapter 1: 旅たちの聖職者(クラーヂマン) / The Travelling Clergyman Allen is en route to the Black Order's HQ and has arrived in England where he was born. He catches up with Mother, an old nun whom he and Cross stayed with after Mana died. Allen is asked to talk to a nurse who'd recently lost her lover. • Chapter 2: 魔女の棲む村 / The Village where the Witch Dwells Centers around Kanda Yuu • Chapter 3: バク.チャン狂想曲(カプリッチオ) / Bak Chan's Rhapsody (Capriccio) Centers around Bak Chan • Chapter 4: 1000の悲劇 / 1,000 Tragedies Centers around The Millenium Earl • Chapter 5: 四十九番目の名前 / The 49th Name Centers around Lavi and Doug • Chapter 6: 黒の教団親睦パーティー / Black Order's Reunion Party Centers around the Black Order
In everything he does, it seems like geeky Tokiwagi Middle School student Hajime Kano comes in second place behind popular honor student Emi Sawatari. But when Hajime takes a trip to a new game store he’s been hearing about, their rivalry takes an unexpected turn. Welcome to the early years of Magic: The Gathering, when a trading card game shaped a generation forever! *Source: VIZ Media, Vol. 1*
A twisted old man, gifted with extrasensory powers, holds silent sway over an entire block of apartments, its occupants puppets for him to control. Life is his to give...and to take. But suddenly there is a new voice in his head, and before he knows it, a young girl with her own battery of psychic abilities arrives to challenge him. Soon, the sprawling complex becomes a battleground between two minds possessing incredible, unimaginable power. (Source: Dark Horse) *Note: Won the 15th Seiun Award for Best Comic (1984).*
A series of short manga stories, revealing important background details about the five young Gundam pilots and Relena Peacecraft. Episode Zero explains such details from the series as the origin of Duo Maxwell's nickname "Shinigami" (Grim Reaper/God of Death), Quatre Raberba Winner's link with the Maganac mercenaries, and other elements that would go on to play major roles in the Gundam Wing anime and its sequel, Endless Waltz. Before the outbreak of the colony war, forces were at work shaping the future and preparing its players for the final game. As children, each of the Gundam pilots endured hardships that would have broken the will of any normal person. Gundam pilots Duo Maxwell, Heero Yuy, Trowa Barton, Quatre Rabbera Winner and Chang Wufei have endured more pain and difficulties than most people experience in a lifetime. But not even their comrades in arms could have known about the even more tumultuous childhoods as war orphans and other hardships. (Source: Anime News Network)
A webcomic published alongside the serialized series of the same name on the author's pixiv.
In Tokyo lies a small restaurant called “Western Cuisine Nekoya,” ordinary in every way—save one. Every Saturday, its door connects to another world! Follow along as a cavalcade of curious guests from half-elves to samurai, dragons, halflings and vampires enter its premises, all with the same goal in mind: to fill their stomachs with the most mouth-watering of foods. (Source: Seven Seas Entertainment)
The wacky adventures of Fran, Veronica and the other strange creatures continue. More experiments, more medical miracles and more wondrous surprises.

