Looks like I’ve been reincarnated into a gamelike world filled with monsters and dungeons. But don’t worry—it’s nothing I can’t handle. I chose Creation Magic for my unique skill, you see, and it lets me make whatever item I want…so long as I’ve got enough mana. Ah, there’s always a catch, isn’t there? But where there’s a rule, there’s a loophole—and this little witch knows just the trick to expand her mana pool a bit more each day.As for what I’ll be up to in the meantime, first I’ll make a friend. (Literally. Golems are a thing in this world.) Next, I’ll make some tracks. (And the sooner, the better. The goddess dropped me off in the middle of the wastelands). Then finally, one day, I’ll make myself a place where I can truly belong. (That’s the plan, at least.) Time to make some magic! *Source: J-Novel Club, Vol. 1*
First part of the short stories collection that expand the world and characters from *The Ancient Magus’ Bride* manga. The world of The Ancient Magus’ Bride is bigger than Elias and Chise, and many are the folk and spirits who cross their lives’ path. Their tales twist together in a tapestry, words like golden yarn, a weaving of memories and secrets. Contained within these pages are new stories of Kore Yamazaki’s fantastic Britain, penned by the author herself and a star-studded lineup of Japanese authors. From a Celtic vampire in love with a human to a gemstone knight, and even a glimpse into what Silky does in her spare time, let this enchanted collection take you to the hidden corners of a beloved fantasy world.
Love is a battlefield. For years, a great war has raged on between the scientifically advanced Empire and a paradise of witches known as the Nebulis Sovereignty. This age-old battle sets the scene for a fateful encounter between two young combatants: an imperial swordsman, Iska, and the witch princess, Aliceliese. As sworn enemies, they vow to cut each other down in order to unite their worlds, and yet Iska finds himself entranced by her beauty and righteousness, while Aliceliese is moved by his strength and resolve. In the midst of a never-ending war that forbids them from being together, they have no choice but to destroy each other—or can they find another way? (Source: Yen Press)
After a horrific accident put her on life support, the last vestige of freedom Keina Kagami had was in the VRMMORPG World of Leadale. When she wakes up in the body of her game avatar, though, Keina—now Cayna—finds that the worries of her old life appear to be a thing of the past, but somehow this new land doesn’t seem to be quite the Leadale she remembers… (Source: Yen Press)
**Volume 1:** Before we witness the series’ climactic showdown in the third volume of the End Tale—each part of which forms its own cohesive whole—narrator Araragi wrestles with a crucial bit of history that had turned him into the loner we met at the very beginning, who opined that friendships only lowered his intensity as a human. What initiates his pilgrim’s progress of a reckoning is his first encounter, at school, with the mysterious freshman Ogi Oshino, self-described niece of the equally enigmatic aberration expert Mèmè, and the book’s opening chapter is a harrowing standalone novella of a who-dunit involving a locked room of sorts. Our increasingly well-adjusted hero kept on beingdecent at one thing even when he was just hanging on, but this forte, an unlikely aptitude for math, of all things, becomes the focus of a cheating scandal and a web of recollections that forces him to come to terms with, what do you know, his capacity to connect to people. **Volume 2:** When an old flame who gave up on life and chose to go up in flames—because he wanted to leave you but couldn’t—comes crawling back after four hundred years, you might not appreciate it, especially if you’re in a new relationship. But nothing’s ever simple between people, and that’s even truer between monsters. For the first time in months, our heroic loser Araragi is human, parted by previous events from the ex-legendary vampire bound to his shadow. Before he, the second-ever thrall of the former Kissshot, can resume his partnership with the donut-loving waif that she’s turned into, she must make a choice—about that first-ever. Before the End Tale can end, some loose ends must be tied, and in this volume, the fixer Gaen calls in her favor, requesting an introduction to her niece; the errand of the amulet that Araragi ran with Kanbaru comes into crisp focus; and the time-traveling and -spanning Dandy and Demon Tales see their devastating resolution. **Volume 3:** No good deed goes unpunished, they say, and so does friendship and lowering your intensity as a human, they don’t say—alas, for all his literally painful hustle and inveterate need to save others, our brave fool of a hero ends up in hell, a conception of the inferno in its full Buddhist glory, and muses (lol) if there’s a return ticket. Told in three chapters, the final part of End Tale concludes the story proper and resolves the series’ panoply of ongoing mysteries: the dues of a do-gooder for relying on a power not his own, the identity of a shady transfer student, the outcome of a class president’s questing abroad, and even the true name of a park. Araragi, indeed, is the one who knows, but along the way he meets old faces, really every last one of them, who aid him on his journey for understanding, and perhaps for salvation, and you for one might not be surprised if he had another rendezvous with an erstwhile “cloistered princess” before it—guess what it is—sees an end. (Source: Kodansha USA)
Circling back to a middle school girl’s apotheosis, if we can call it that, in OTORIMONOGATARI, and the mortal threat it poses to the hero and his girl, this “Season Two” finale is narrated, for the first time in the series, by a grown-up—but if the word conjures a sense of reliability, of stability and certainty to you, dear reader, then the lesson to take home from this is to trust no one. Because the teller of the tale, who has been summoned by the heroine to defuse the situation, despite having been her nemesis since the very outset of the series, is—in the absence of the equally shady adult, Oshino, who at least was an expert—none other than his college frenemy, the fake ghostbuster who doesn’t believe in ghosts, the shameless swindler Deishu Kaiki. And it is indeed a con that he agrees to perpetrate, uncharacteristically pro bono, on a wrathful god—a mythic undertaking if true, which it may be, when a liar among liars holds that his story, like any other, is all a lie. But maybe not, when a man who claims to be wise in the ways of the world sounds just as self-conscious as his adolescent counterparts or a Russian anti-hero. (Source: Kodansha USA)
From J-Novel Club: You journeyed with Jint and Lafier through three volumes of interplanetary-scale action and intrigue in CREST OF THE STARS. Through pain and companionship, they forged their way through an impossible ordeal unscathed. But that adventure, though grand, was just the introduction to a larger, decades-spanning chronicle of galactic war. Join our two heroes, now bona fide star pilots appointed to a warship in an Abh Empire fleet, as they participate in their very first official military operation. They are tasked with helping defend a strategically crucial star system from the Three Nations Alliance. Complications arise, however, when they learn that their commanding officer is none other than the sister of the Abh baron they killed three years prior! Note: Was nominated for the Grand Prize of the 1st Sense of Gender Awards in 2001.
In a tranquil neighborhood of Tokyo, seven teenagers wake to find their bedroom mirrors are shining. At a single touch, they are pulled from their lonely lives to a wondrous castle filled with winding stairways, watchful portraits and twinkling chandeliers. In this new sanctuary, they are confronted with a set of clues leading to a hidden room where one of them will be granted a wish. But there's a catch: if they don't leave the castle by five o'clock, they will be punished. As time passes, a devastating truth emerges: only those brave enough to share their stories will be saved. (Source: Doubleday)
Ten years before Sora fought to save the worlds, three young Keyblade wielders named Terra, Aqua, and Ventus trained in the hopes of becoming Masters one day. But everything changed on the day of Terra and Aqua's Mark of Mastery exam, and the three each set off on their own journeys that would test their friendship-and alter the course of their destinies forever. (Source: Yen Press)
Shin Youngwoo has had an unfortunate life and is now stuck carrying bricks on construction sites. He even had to do labor in the VR game, Satisfy! However, luck would soon enter his hapless life. His character, ‘Grid’, would discover the Northern End Cave for a quest, and in that place, he would find ‘Pagma’s Rare Book’ and become a legendary class player… **Original Web Novel:** [KakaoPage](https://page.kakao.com/home?seriesId=47050646&orderby=desc), [Naver Series](https://m.series.naver.com/novel/detail.series?productNo=1787051), Munpia, [Ridibooks](https://ridibooks.com/books/2200000993), [MrBlue](https://m.mrblue.com/novel/detail/se1610?pid=se1610), [Onestory](https://onestory.co.kr/detail/H014779048?prodId=H014779048), [Joara](https://www.joara.com/premium_new/book_intro.html?book_code=986366), Bookpal, [Blice](https://www.blice.co.kr/mw/detail.kt?novelId=22764) **Official Translations:** English: Wuxiaworld, [Tapas](https://tapas.io/series/overgeared-novel/info)
Olivia is just a baby when the mysterious Z finds her at a temple in the depths of the Forest of No Return. From that day on, the temple becomes her home and Z her family. Z, a god of death, educates her in the ways of the world, in combat, and in the long-forgotten arts of magic—right up until the day Z disappears. Olivia leaves the forest for the first time in search of Z with its ebony blade in hand. Out in the wider world, all is not well. A bitter war rages between the Asvelt Empire and the Kingdom of Fernest, and Fernest is losing badly. When Olivia shows up on Fernest’s doorstep with a sack of imperial heads looking to volunteer, the royal army happily welcomes her into its ranks. Thanks to Z’s training, she quickly proves herself as a ferocious warrior. In fact, she might be just what Fernest needs to turn the tide of the war…but will they accept her lack of people skills and disregard for discipline? And will she ever see Z again? *Source: J-Novel Club, Vol. 1*
Discover the childhoods of Gilthunder, Howzer and Griamore before they became Holy Knights, when their powers were just beginning to awaken! Children with extraordinary abilities who will have a lot to do to serve justice and protect the princesses of the kingdom of Liones! The three rascals have not finished making the four hundred blows! A prologue to the great epic of Seven Deadly Sins rich in adventures and revelations!

