It's an epidemic of accidental death! Multiple college students receive odd voicemails from themselves, messages from the future, and all they contain are the screams of their own deaths. A few days later, at the date and time of the message's posting, they die in mysterious accidents, and oddly enough, each have a candy in their mouths. Note: Dark Horse published One Missed Call and One Missed Call 2 as a single volume.
Three years after the defeat of Apocalymon, dark powers begin to rise again in the DigiWorld. The 'Digimon Emperor,' a human boy, is on a campaign to enslave all Digimon and a new team of warriors must come together to restore peace. (Source: TOKYOPOP)
One day, Ritsu Kodo, a young gamer, is suddenly whisked away into the digital world of the game he plays! There he meets Pulsemon, the Digimon he's been training in the game!! While initially bewildered by this sudden turn of events, Ritsu learns that Pulsemon summoned him as a Tamer to help break a curse preventing Digivolution. And so, he promises to help Pulsemon Digivolve...!!
God's come down to earth and all hell is breaking loose! Enter a world where demons seen only in dreams are real, oceans swallow cities, and the powers of the mind are preferable to guns. It is here in the "Demon City" that Kyoya Izayoi, master of the rare martial art of nenpo, wields the mythical sword Ashura in defense of beautiful Sayaka Katagiri. As the evil Dark Order and the Super Soldiers of the Special Abilities Task Force clash in a race to find the one believed to be God, Kyoya saves a member of the SATF - and lands himself smack in the middle of a mess. Meanwhile, members of the Dark Order ambush Sayaka. Can Kyoya slay the beasts and save the girl? Will Kyoya help the SATF defeat the Dark Order and their plan to destroy the world? It's nature versus the supernatural!
The Lord of Babylon Palace has arrived and he's got his eyes on the beautiful Sayaka! Tough-as-nails high-schooler Kyoya Izayoi, master of the rare martial art of Nenpo, is back wielding the mythical sword Ashura in this classic tale of good versus evil. A floating palace mysteriously appears over Shinjuku Cho Park, sending the Intelligence Agency scrambling for information. No need to infiltrate the palace this time—the Lord of the Palace is throwing a housewarming party! He's invited a who's who of Japan, along with Kyoya and Sayaka and the three mythic Knights of Marduk. Will Kyoya and Dr. Mephisto find out who the Lord of Babylon Palace really is? Why is the Lord of Babylon after Sayaka? Can Kyoya get to her before it is too late? Kyoya may have finally met his match! (Source: ADV)
A short manga based on Shima Yuki’s BL novels originally illustrated by Chiho Saito.
The stories take place in the years 2138-43, by which time humanity has spread across some few thousand star systems. A corporation called the World Welfare Works Association (also WWWA or 3WA) helps local systems deal with problems by sending well-armed agents called "trouble consultants" to solve crimes or mysteries, for a fee. The series focuses on a team of trouble consultants named Kei and Yuri who have a reputation for leaving a trail of destruction behind them, for which they are called the "Dirty Pair".
The decrepit building was condemned long ago, but every time the owners try to tear it down, "accidents" start to happen-people get hurt, sometimes even killed. Mai Taniyama and her classmates have heard the rumors that the creepy old high school is haunted-possibly by ghosts from the Second World War. So one rainy day they gather at the told school to tell ghost stories, hoping to attract one of the suspected spirits. No ghosts materialize, but Mai and her friends do meet Kazuya Shibuya, the handsome young owner of Shibuya Psychic Research, who's been hired to investigate paranormal activity at the school. Also at the scene are an exorcist, a Buddhist monk, a woman who can speak with the dead, and an outspoken Shinto priestess. Surely one of them will have the talents to solve this mystery! (Source: Del Rey)
In the beginning, there was a demon in a cave: Blood, trapped in ice for many decades. In order to break the curse that bound him, he searched for the "tear jewel". One day, a youth called Ishuca appeared before him. He was suffering from an illness, and had come to the cave to die. Blood was touched by Ishuca's kindness, and began to feel drawn to him. However, death soon came to Ishuca, and, saddened by the death, Blood began to weep. His tear became the "tear jewel", and Ishuca's life was saved through its power. The two set off on a journey. On the way, Blood was reunited with some old companions, but - since the demons wanted him to return to his old self, and Blood wanted to continue to travels with Ishuca - his former companions became his enemies. Upon confessing his own past to Ishuca, Blood promised never to kill another human. Having completed their journey - and with the aim of finding the jewel that Wild, the jewel-dealer, had asked for - they find themselves at the Toei Cliffs . . . !?
Midori's mother has finally acquired her dream home, but it isn't long before supernatural phenomenas disrupt the peace of the family. And if unexplained electricity failures, strange phone calls, and the eerie presence of spirits weren't enough, finding unexplainable blood in the bathroom becomes the last straw. Mai and Shibuya Psychic Research are brought in to investigate, but what horrors will they find in the 'dream' home that turns out to be nothing but a nightmare? Akumu no Sumu Ie - Ghost Hunt is based on a sequel novel of the original set several months in the future from the original Ghost Hunt. It was published in 1994 and was only two volumes long. (Source: Wonderland After Hours)
The White Jewel Pin is an incredibly rare, precious item. When it breaks in half, two men from different organizations gain possession of the two pieces. Each is determined to get the other half for himself: one for the sake of his own freedom, the other for the sake of the master who saved him.
In the beginning, there was a demon in a cave: Blood, trapped in ice for many decades. In order to break the curse that bound him, he searched for the "tear jewel". One day, a youth called Ishuca appeared before him. He was suffering from an illness, and had come to the cave to die. Blood was touched by Ishuca's kindness, and began to feel drawn to him. However, death soon came to Ishuca, and, saddened by the death, Blood began to weep. His tear became the "tear jewel", and Ishuca's life was saved through its power. The two set off on a journey. On the way, Blood was reunited with some old companions, but - since the demons wanted him to return to his old self, and Blood wanted to continue to travels with Ishuca - his former companions became his enemies. Upon confessing his own past to Ishuca, Blood promised never to kill another human. Having completed their journey - and with the aim of finding the jewel that Wild, the jewel-dealer, had asked for - they find themselves at the Toei Cliffs...!?

